const char *lc;
int x;
gboolean n, d, i, l, m ,c;
+
n = d = i = l = m = c = FALSE;
/* figure out whats being shown, and the width of the label */
- self->label_width = self->width - s_bevel * 2;
+ self->label_width = self->width - (s_bevel + 1) * 2;
for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!(self->frame.client->decorations & Decor_Icon)) break;
n = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
d = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
i = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
l = TRUE;
case 'M':
if (!(self->frame.client->decorations & Decor_Maximize)) break;
m = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!(self->frame.client->decorations & Decor_Close)) break;
c = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
}
}
self->close_x = -1;
}
- x = s_bevel;
+ x = s_bevel + 1;
for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
self->icon_x = x;
XMapWindow(ob_display, self->icon);
XMoveWindow(ob_display, self->icon, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!d) break;
self->desk_x = x;
XMapWindow(ob_display, self->desk);
XMoveWindow(ob_display, self->desk, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!i) break;
self->iconify_x = x;
XMapWindow(ob_display, self->iconify);
XMoveWindow(ob_display, self->iconify, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
if (!l) break;
self->label_x = x;
XMapWindow(ob_display, self->label);
XMoveWindow(ob_display, self->label, x, s_bevel);
- x += self->label_width + s_bevel;
+ x += self->label_width + s_bevel + 1;
break;
case 'M':
if (!m) break;
self->max_x = x;
XMapWindow(ob_display, self->max);
XMoveWindow(ob_display, self->max, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!c) break;
self->close_x = x;
XMapWindow(ob_display, self->close);
XMoveWindow(ob_display, self->close, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
}
}
static void render(ObFrame *self)
{
if (self->frame.client->focused) {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_focused_color->pixel);
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_focused_color->pixel);
} else {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_unfocused_color->pixel);
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_unfocused_color->pixel);
}
if (self->frame.client->decorations & Decor_Titlebar) {
- paint(self->title, (self->frame.client->focused ?
- self->a_focused_title :
- self->a_unfocused_title),
- self->width, TITLE_HEIGHT);
- render_label(self);
- render_max(self);
- render_icon(self);
- render_iconify(self);
- render_desk(self);
- render_close(self);
+ paint(self->title, (self->frame.client->focused ?
+ self->a_focused_title :
+ self->a_unfocused_title),
+ 0, 0, self->width, TITLE_HEIGHT);
+ render_label(self);
+ render_max(self);
+ render_icon(self);
+ render_iconify(self);
+ render_desk(self);
+ render_close(self);
}
if (self->frame.client->decorations & Decor_Handle) {
- paint(self->handle, (self->frame.client->focused ?
- self->a_focused_handle :
- self->a_unfocused_handle),
- HANDLE_WIDTH(self), s_handle_height);
- paint(self->lgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
- paint(self->rgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
+ paint(self->handle, (self->frame.client->focused ?
+ self->a_focused_handle :
+ self->a_unfocused_handle),
+ GRIP_WIDTH + self->bwidth, 0,
+ HANDLE_WIDTH(self), s_handle_height);
+ paint(self->lgrip, (self->frame.client->focused ?
+ a_focused_grip :
+ a_unfocused_grip),
+ 0, 0, GRIP_WIDTH, s_handle_height);
+ paint(self->rgrip, (self->frame.client->focused ?
+ a_focused_grip :
+ a_unfocused_grip),
+ 0, 0, GRIP_WIDTH, s_handle_height);
}
}
if (self->label_x < 0) return;
a = (self->frame.client->focused ?
- self->a_focused_label : self->a_focused_label);
+ self->a_focused_label : self->a_unfocused_label);
/* set the texture's text! */
a->texture[0].data.text.string = self->frame.client->title;
- paint(self->label, a, self->label_width, LABEL_HEIGHT);
+ paint(self->label, a, 0, 0, self->label_width, LABEL_HEIGHT);
}
static void render_icon(ObFrame *self)
if (self->icon_x < 0) return;
/* XXX set the texture's icon picture! */
- paint(self->icon, self->a_icon, BUTTON_SIZE, BUTTON_SIZE);
+ paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_max(ObFrame *self)
(press ?
a_unfocused_pressed_max :
a_unfocused_unpressed_max)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_iconify(ObFrame *self)
(self->iconify_press ?
a_unfocused_pressed_iconify :
a_unfocused_unpressed_iconify)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_desk(ObFrame *self)
(press ?
a_unfocused_pressed_desk :
a_unfocused_unpressed_desk)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_close(ObFrame *self)
(self->close_press ?
a_unfocused_pressed_close :
a_unfocused_unpressed_close)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
GQuark get_context(Client *client, Window win)
return g_quark_try_string("none");
}
+
+void frame_mouse_enter(ObFrame *self, Window win)
+{
+}
+
+void frame_mouse_leave(ObFrame *self, Window win)
+{
+}
+
+void frame_mouse_press(ObFrame *self, Window win, int x, int y)
+{
+ if (win == self->max) {
+ self->max_press = TRUE;
+ render_max(self);
+ }
+ else if (win == self->close) {
+ self->close_press = TRUE;
+ render_close(self);
+ }
+ else if (win == self->iconify) {
+ self->iconify_press = TRUE;
+ render_iconify(self);
+ }
+ else if (win == self->desk) {
+ self->desk_press = TRUE;
+ render_desk(self);
+ }
+}
+
+void frame_mouse_release(ObFrame *self, Window win, int x, int y)
+{
+ if (win == self->max) {
+ self->max_press = FALSE;
+ render_max(self);
+ }
+ else if (win == self->close) {
+ self->close_press = FALSE;
+ render_close(self);
+ }
+ else if (win == self->iconify) {
+ self->iconify_press = FALSE;
+ render_iconify(self);
+ }
+ else if (win == self->desk) {
+ self->desk_press = FALSE;
+ render_desk(self);
+ }
+}