Strut size;
Rect area;
- /*! Is the frame visible? Don't read this directly ! Use frame_visible()
- instead, because that takes into account if the frame is visible but
- animating to the iconic (invisible) state. */
gboolean visible;
guint decorations;
*/
gint iconify_animation_going;
GTimeVal iconify_animation_end;
- ObFrameIconifyAnimateFunc iconify_animation_cb;
- gpointer iconify_animation_data;
};
ObFrame *frame_new(struct _ObClient *c);
/*! Start an animation for iconifying or restoring a frame. The callback
will be called when the animation finishes. But if another animation is
started in the meantime, the callback will never get called. */
-void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
- ObFrameIconifyAnimateFunc callback,
- gpointer data);
+void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying);
void frame_end_iconify_animation(ObFrame *self);
-/* Returns true if the frame is visible (but false if it is only visible
- because it is animating */
-gboolean frame_visible(ObFrame *self);
-
#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
#endif