/* don't snap to self or non-visibles */
if (!target->frame->visible || target == c) continue;
- /* don't snap to windows in layers beneath */
- if(target->layer < c->layer && !config_resist_layers_below)
- continue;
-
tl = RECT_LEFT(target->frame->area) - 1;
tt = RECT_TOP(target->frame->area) - 1;
tr = RECT_RIGHT(target->frame->area) + 1;
/* don't snap to invisibles or ourself */
if (!target->frame->visible || target == c) continue;
- /* don't snap to windows in layers beneath */
- if(target->layer < c->layer && !config_resist_layers_below)
- continue;
-
tl = RECT_LEFT(target->frame->area);
tr = RECT_RIGHT(target->frame->area);
tt = RECT_TOP(target->frame->area);