#include "window.h"
-#include "menu.h"
+#include "menuframe.h"
#include "config.h"
#include "dock.h"
#include "client.h"
{
switch (self->type) {
case Window_Menu:
- return ((Menu*)self)->frame;
+ return ((ObMenuFrame*)self)->window;
case Window_Dock:
return ((ObDock*)self)->frame;
case Window_DockApp:
{
switch (self->type) {
case Window_Menu:
- return Layer_Internal;
+ return OB_STACKING_LAYER_INTERNAL;
case Window_Dock:
return config_dock_layer;
case Window_DockApp:
case Window_Client:
return ((ObClient*)self)->layer;
case Window_Internal:
- return Layer_Internal;
+ return OB_STACKING_LAYER_INTERNAL;
}
g_assert_not_reached();
return None;