#endif
#include "bindings.hh"
+#include "screen.hh"
+#include "openbox.hh"
+#include "client.hh"
+#include "frame.hh"
+#include "python.hh"
#include "otk/display.hh"
extern "C" {
#include <X11/Xlib.h>
-}
-
-namespace ob {
-#include <stdio.h>
-static void print_branch(BindingTree *first, std::string str)
-{
- BindingTree *p = first;
-
- while (p) {
- if (p->first_child)
- print_branch(p->first_child, str + " " + p->text);
- printf("%d%s\n", p->id, (str + " " + p->text).c_str());
- BindingTree *s = p->next_sibling;
- delete p;
- p = s;
- }
+#include "gettext.h"
+#define _(str) gettext(str)
}
+namespace ob {
-void OBBindings::display()
+static bool buttonvalue(const std::string &button, unsigned int *val)
{
- if (_bindings.first_child)
- print_branch(_bindings.first_child, "");
+ if (button == "1" || button == "Button1") {
+ *val |= Button1;
+ } else if (button == "2" || button == "Button2") {
+ *val |= Button2;
+ } else if (button == "3" || button == "Button3") {
+ *val |= Button3;
+ } else if (button == "4" || button == "Button4") {
+ *val |= Button4;
+ } else if (button == "5" || button == "Button5") {
+ *val |= Button5;
+ } else
+ return false;
+ return true;
}
-
-
-static bool translate(const std::string str, Binding &b)
+static bool modvalue(const std::string &mod, unsigned int *val)
{
- KeySym sym = XStringToKeysym(const_cast<char *>(str.c_str()));
- if (sym == NoSymbol) return false;
- b.modifiers = Mod1Mask;
- b.key = XKeysymToKeycode(otk::OBDisplay::display, sym);
- return b.key != 0;
+ if (mod == "C") { // control
+ *val |= ControlMask;
+ } else if (mod == "S") { // shift
+ *val |= ShiftMask;
+ } else if (mod == "A" || // alt/mod1
+ mod == "M" ||
+ mod == "Mod1" ||
+ mod == "M1") {
+ *val |= Mod1Mask;
+ } else if (mod == "Mod2" || // mod2
+ mod == "M2") {
+ *val |= Mod2Mask;
+ } else if (mod == "Mod3" || // mod3
+ mod == "M3") {
+ *val |= Mod3Mask;
+ } else if (mod == "W" || // windows/mod4
+ mod == "Mod4" ||
+ mod == "M4") {
+ *val |= Mod4Mask;
+ } else if (mod == "Mod5" || // mod5
+ mod == "M5") {
+ *val |= Mod5Mask;
+ } else { // invalid
+ return false;
+ }
+ return true;
}
-static BindingTree *buildtree(const OBBindings::StringVect &keylist, int id)
+bool OBBindings::translate(const std::string &str, Binding &b,
+ bool askey) const
{
- if (keylist.empty()) return 0; // nothing in the list.. return 0
-
- BindingTree *ret = new BindingTree(id), *p = 0;
-
- OBBindings::StringVect::const_iterator it, end = keylist.end();
- for (it = keylist.begin(); it != end; ++it) {
- if (p)
- p = p->first_child = new BindingTree(id);
- else
- p = ret; // the first node
+ // parse out the base key name
+ std::string::size_type keybegin = str.find_last_of('-');
+ keybegin = (keybegin == std::string::npos) ? 0 : keybegin + 1;
+ std::string key(str, keybegin);
+
+ // parse out the requested modifier keys
+ unsigned int modval = 0;
+ std::string::size_type begin = 0, end;
+ while (begin != keybegin) {
+ end = str.find_first_of('-', begin);
+
+ std::string mod(str, begin, end-begin);
+ if (!modvalue(mod, &modval)) {
+ printf(_("Invalid modifier element in key binding: %s\n"), mod.c_str());
+ return false;
+ }
- if (!translate(*it, p->binding))
- break;
- p->text = *it;
+ begin = end + 1;
}
- if (it != end) {
- // build failed.. clean up and return 0
- p = ret;
- while (p->first_child) {
- BindingTree *c = p->first_child;
- delete p;
- p = c;
+
+ // set the binding
+ b.modifiers = modval;
+ if (askey) {
+ KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
+ if (sym == NoSymbol) {
+ printf(_("Invalid Key name in key binding: %s\n"), key.c_str());
+ return false;
}
- delete p;
- return 0;
+ if (!(b.key = XKeysymToKeycode(otk::OBDisplay::display, sym)))
+ printf(_("No valid keycode for Key in key binding: %s\n"), key.c_str());
+ return b.key != 0;
} else {
- // set the proper chain status on the last node
- p->chain = false;
+ if (!buttonvalue(key, &b.key)) {
+ printf(_("Invalid Button name in mouse binding: %s\n"), key.c_str());
+ return false;
+ } else
+ return true;
}
-
- printf("<BUILDING>\n");
- print_branch(ret);
- printf("</BUILDING>\n");
-
- // successfully built a tree
- return ret;
}
static void destroytree(BindingTree *tree)
}
}
+BindingTree *OBBindings::buildtree(const StringVect &keylist, int id) const
+{
+ if (keylist.empty()) return 0; // nothing in the list.. return 0
+
+ BindingTree *ret = 0, *p;
+
+ StringVect::const_reverse_iterator it, end = keylist.rend();
+ for (it = keylist.rbegin(); it != end; ++it) {
+ p = ret;
+ ret = new BindingTree(id);
+ if (!p) ret->chain = false; // only the first built node
+ ret->first_child = p;
+ if (!translate(*it, ret->binding, true)) {
+ destroytree(ret);
+ ret = 0;
+ break;
+ }
+ }
+ return ret;
+}
+
+
OBBindings::OBBindings()
+ : _curpos(&_keytree), _mousetree(0), _resetkey(0,0)
{
+ setResetKey("C-g"); // set the default reset key
}
OBBindings::~OBBindings()
{
+ grabMouseOnAll(false); // ungrab everything
+ grabKeys(false);
remove_all();
}
-static void assimilate(BindingTree *parent, BindingTree *node)
+bool OBBindings::add_mouse(const std::string &button, int id)
+{
+ BindingTree n;
+
+ if (!translate(button, n.binding, false))
+ return false;
+
+ BindingTree *p = _mousetree, **newp = &_mousetree;
+ while (p) {
+ if (p->binding == n.binding)
+ return false; // conflict
+ p = p->next_sibling;
+ newp = &p->next_sibling;
+ }
+
+ grabMouseOnAll(false); // ungrab everything
+
+ *newp = new BindingTree(id);
+ (*newp)->chain = false;
+ (*newp)->binding.key = n.binding.key;
+ (*newp)->binding.modifiers = n.binding.modifiers;
+
+ grabMouseOnAll(true);
+
+ return true;
+}
+
+
+int OBBindings::remove_mouse(const std::string &button)
+{
+ (void)button;
+ assert(false); // XXX: function not implemented yet
+
+ grabMouseOnAll(false); // ungrab everything
+
+ // do shit...
+
+ grabMouseOnAll(true);
+}
+
+
+void OBBindings::assimilate(BindingTree *node)
{
- BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
+ BindingTree *a, *b, *tmp, *last;
- if (!parent->first_child) {
+ if (!_keytree.first_child) {
// there are no nodes at this level yet
- parent->first_child = node;
- nextparent = node;
+ _keytree.first_child = node;
} else {
- p = lastsib = parent->first_child;
-
- while (p->next_sibling) {
- p = p->next_sibling;
- lastsib = p; // finds the last sibling
- if (p->binding == node->binding) {
- // found an identical binding..
- assert(node->chain && p->chain);
- delete node; // kill the one we aren't using
- break;
+ a = _keytree.first_child;
+ last = a;
+ b = node;
+ while (a) {
+ last = a;
+ if (a->binding != b->binding) {
+ a = a->next_sibling;
+ } else {
+ tmp = b;
+ b = b->first_child;
+ delete tmp;
+ a = a->first_child;
}
}
- if (!p) {
- // couldn't find an existing binding, use this new one, and insert it
- // into the list
- p = lastsib->next_sibling = node;
+ if (last->binding != b->binding)
+ last->next_sibling = b;
+ else {
+ last->first_child = b->first_child;
+ delete b;
}
- nextparent = p;
}
-
- if (nextnode)
- assimilate(nextparent, nextnode);
}
-static int find_bind(BindingTree *tree, BindingTree *search) {
+int OBBindings::find_key(BindingTree *search) const {
BindingTree *a, *b;
- a = tree;
+ a = _keytree.first_child;
b = search;
while (a && b) {
if (a->binding != b->binding) {
a = a->next_sibling;
} else {
if (a->chain == b->chain) {
- if (!a->chain)
+ if (!a->chain) {
return a->id; // found it! (return the actual id, not the search's)
- } else
- return -2; // the chain status' don't match (conflict!)
+ }
+ } else {
+ return -2; // the chain status' don't match (conflict!)
+ }
b = b->first_child;
a = a->first_child;
}
return -1; // it just isn't in here
}
-/*
-static int find(BindingTree *parent, BindingTree *node) {
- BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
-
- if (!parent->first_child)
- return -1;
-
- p = parent->first_child;
- while (p) {
- if (node->binding == p->binding) {
- if (node->chain == p->chain) {
- if (!node->chain) {
- return p->id; // found it! (return the actual id, not the search's)
- } else {
- break; // go on to the next child in the chain
- }
- } else {
- return -2; // the chain status' don't match (conflict!)
- }
- }
- p = p->next_sibling;
- }
- if (!p) return -1; // doesn't exist
-
- if (node->chain) {
- assert(node->first_child);
- return find(p, node->first_child);
- } else
- return -1; // it just isnt in here
-}
-*/
-bool OBBindings::add(const StringVect &keylist, int id)
+bool OBBindings::add_key(const StringVect &keylist, int id)
{
BindingTree *tree;
if (!(tree = buildtree(keylist, id)))
return false; // invalid binding requested
- if (find_bind(_bindings.first_child, tree) < -1) {
+ if (find_key(tree) != -1) {
// conflicts with another binding
destroytree(tree);
return false;
}
+ grabKeys(false);
+
// assimilate this built tree into the main tree
- assimilate(&_bindings, tree); // assimilation destroys/uses the tree
+ assimilate(tree); // assimilation destroys/uses the tree
+
+ grabKeys(true);
+
return true;
}
-int OBBindings::find(const StringVect &keylist)
+int OBBindings::find_key(const StringVect &keylist)
{
BindingTree *tree;
bool ret;
if (!(tree = buildtree(keylist, 0)))
return false; // invalid binding requested
- ret = find_bind(_bindings.first_child, tree) >= 0;
+ ret = find_key(tree) >= 0;
destroytree(tree);
}
-int OBBindings::remove(const StringVect &keylist)
+int OBBindings::remove_key(const StringVect &keylist)
{
(void)keylist;
assert(false); // XXX: function not implemented yet
+
+ grabKeys(false);
+ _curpos = &_keytree;
+
+ // do shit here...
+
+ grabKeys(true);
+
+}
+
+
+void OBBindings::setResetKey(const std::string &key)
+{
+ Binding b(0, 0);
+ if (translate(key, b, true)) {
+ grabKeys(false);
+ _resetkey.key = b.key;
+ _resetkey.modifiers = b.modifiers;
+ grabKeys(true);
+ }
}
void OBBindings::remove_all()
{
- if (_bindings.first_child)
- remove_branch(_bindings.first_child);
+ if (_keytree.first_child) {
+ remove_branch(_keytree.first_child);
+ _keytree.first_child = 0;
+ }
+ BindingTree *p = _mousetree;
+ while (p) {
+ BindingTree *n = p->next_sibling;
+ delete p;
+ p = n;
+ }
+ _mousetree = 0;
}
+
+void OBBindings::grabMouse(bool grab, const OBClient *client)
+{
+ BindingTree *p = _mousetree;
+ while (p) {
+ if (grab)
+ otk::OBDisplay::grabButton(p->binding.key, p->binding.modifiers,
+ client->frame->window(), false,
+ ButtonMotionMask | ButtonPressMask |
+ ButtonReleaseMask, GrabModeAsync,
+ GrabModeAsync, None, None, false);
+ else
+ otk::OBDisplay::ungrabButton(p->binding.key, p->binding.modifiers,
+ client->frame->window());
+ p = p->next_sibling;
+ }
+}
+
+
+void OBBindings::grabMouseOnAll(bool grab)
+{
+ for (int i = 0; i < Openbox::instance->screenCount(); ++i) {
+ OBScreen *s = Openbox::instance->screen(i);
+ assert(s);
+ OBScreen::ClientList::iterator it, end = s->clients.end();
+ for (it = s->clients.begin(); it != end; ++it)
+ grabMouse(grab, *it);
+ }
+}
+
+
+void OBBindings::grabKeys(bool grab)
+{
+ for (int i = 0; i < Openbox::instance->screenCount(); ++i) {
+ Window root = otk::OBDisplay::screenInfo(i)->rootWindow();
+
+ BindingTree *p = _curpos->first_child;
+ while (p) {
+ if (grab)
+ otk::OBDisplay::grabKey(p->binding.key, p->binding.modifiers,
+ root, false, GrabModeAsync, GrabModeAsync,
+ false);
+ else
+ otk::OBDisplay::ungrabKey(p->binding.key, p->binding.modifiers,
+ root);
+ p = p->next_sibling;
+ }
+
+ if (grab)
+ otk::OBDisplay::grabKey(_resetkey.key, _resetkey.modifiers,
+ root, true, GrabModeAsync, GrabModeAsync,
+ false);
+ else
+ otk::OBDisplay::ungrabKey(_resetkey.key, _resetkey.modifiers,
+ root);
+ }
+}
+
+
+void OBBindings::fire(OBActions::ActionType type, Window window,
+ unsigned int modifiers, unsigned int key, Time time)
+{
+ if (type == OBActions::Action_KeyPress) {
+ if (key == _resetkey.key && modifiers == _resetkey.modifiers) {
+ grabKeys(false);
+ _curpos = &_keytree;
+ grabKeys(true);
+ } else {
+ BindingTree *p = _curpos->first_child;
+ while (p) {
+ if (p->binding.key == key && p->binding.modifiers == modifiers) {
+ if (p->chain) {
+ grabKeys(false);
+ _curpos = p;
+ grabKeys(true);
+ } else {
+ python_callback_binding(p->id, type, window, modifiers, key, time);
+ grabKeys(false);
+ _curpos = &_keytree;
+ grabKeys(true);
+ }
+ break;
+ }
+ p = p->next_sibling;
+ }
+ }
+ } else {
+ BindingTree *p = _mousetree;
+ while (p) {
+ if (p->binding.key == key && p->binding.modifiers == modifiers) {
+ python_callback_binding(p->id, type, window, modifiers, key, time);
+ break;
+ }
+ p = p->next_sibling;
+ }
+ }
+}
+
+
}