// the above set() will cause the updateDesktopNames to fire right away so
// we have a list of desktop names
+ _desktop = 0;
+
if (!python_get_long("number_of_desktops", &_num_desktops))
_num_desktops = 1;
changeNumDesktops(_num_desktops); // set the hint
- _desktop = 0;
changeDesktop(0); // set the hint
// create the window which gets focus when no clients get it
Client::List::iterator it = --_stacking.end();
const Client::List::iterator end = _stacking.begin();
- for (; it != end && (*it)->layer() < client->layer(); --it);
- if (*it == client) return; // already the bottom, return
+ if (client->modal() && client->transientFor()) {
+ // don't let a modal window lower below its transient_for
+ it = std::find(_stacking.begin(), _stacking.end(), client->transientFor());
+ assert(it != _stacking.end());
- wins[0] = (*it)->frame->window();
- wins[1] = client->frame->window();
+ wins[0] = (it == _stacking.begin() ? _focuswindow :
+ ((*(--Client::List::const_iterator(it)))->frame->window()));
+ wins[1] = client->frame->window();
+ if (wins[0] == wins[1]) return; // already right above the window
- _stacking.remove(client);
- _stacking.insert(++it, client);
+ _stacking.remove(client);
+ _stacking.insert(it, client);
+ } else {
+ for (; it != end && (*it)->layer() < client->layer(); --it);
+ if (*it == client) return; // already the bottom, return
+
+ wins[0] = (*it)->frame->window();
+ wins[1] = client->frame->window();
+
+ _stacking.remove(client);
+ _stacking.insert(++it, client);
+ }
XRestackWindows(**otk::display, wins, 2);
changeStackingList();
_stacking.insert(it, client);
XRestackWindows(**otk::display, wins, 2);
- changeStackingList();
+
+ // if the window has a modal child, then raise it after us to put it on top
+ if (client->modalChild())
+ raiseWindow(client->modalChild());
+ else
+ changeStackingList(); // no need to do this twice!
}
void Screen::changeDesktop(long desktop)