}
#include <vector>
+#include <string>
#include "window.hh"
class epist;
class screen;
class XAtom;
+class ScreenInfo;
class screen {
epist *_epist;
XAtom *_xatom;
int _number;
Window _root;
+ const ScreenInfo *_info;
std::string _wm_name;
WindowList _clients;
WindowList::iterator _active;
+ unsigned int _active_desktop;
+ unsigned int _num_desktops;
bool _managed;
XWindow *findWindow(const XEvent &e) const;
+ void updateNumDesktops();
+ void updateActiveDesktop();
void updateClientList();
void updateActiveWindow();
bool doAddWindow(Window window) const;
inline Window rootWindow() const { return _root; }
inline bool managed() const { return _managed; }
+ inline int number() const { return _number; }
void processEvent(const XEvent &e);
void handleKeypress(const XEvent &e);
- void cycleWorkspace(const bool forward);
+ void cycleWindow(const bool forward, const bool alldesktops = false,
+ const bool sameclass = false,
+ const std::string &classname = "") const;
+ void cycleWorkspace(const bool forward, const bool loop = true) const;
+ void changeWorkspace(const int num) const;
+ void toggleShaded(const Window win) const;
+ void execCommand(const std::string &cmd) const;
+
+ void grabKey(const KeyCode keyCode, const int modifierMask) const;
};
#endif // __screen_hh