// -*- mode: C++; indent-tabs-mode: nil; -*-
-// window.hh for Epistophy - a key handler for NETWM/EWMH window managers.
+// window.hh for Epistrophy - a key handler for NETWM/EWMH window managers.
// Copyright (c) 2002 - 2002 Ben Jansens <ben at orodu.net>
//
// Permission is hereby granted, free of charge, to any person obtaining a
#include <list>
#include <string>
+#include "../../src/Util.hh"
+
class epist;
class screen;
-class XWindow;
class XAtom;
-typedef std::list<XWindow *> WindowList;
-
class XWindow {
+public:
+ enum Max {
+ Max_None,
+ Max_Horz,
+ Max_Vert,
+ Max_Full
+ };
+
private:
- epist *_epist;
+ // defined by black/openbox
+ static const unsigned int PropBlackboxAttributesElements = 9;
+ static const unsigned int AttribDecoration = 1 << 6;
+ static const unsigned int DecorNone = 0;
+ static const unsigned int DecorNormal = 2;
+
+ epist *_epist;
screen *_screen;
- XAtom *_xatom;
+ XAtom *_xatom;
+
Window _window;
-
+
unsigned int _desktop;
std::string _title;
std::string _app_name;
std::string _app_class;
+ Rect _rect;
+ int _inc_x, _inc_y; // resize increments
+ int _base_x, _base_y; // base size
+ int _gravity;
+ bool _can_focus;
// states
bool _shaded;
bool _iconic;
bool _max_vert;
bool _max_horz;
+ bool _decorated;
bool _unmapped;
+ void updateDimentions();
+ void updateBlackboxAttributes();
+ void updateNormalHints();
+ void updateWMHints();
void updateState();
void updateDesktop();
void updateTitle();
XWindow(epist *epist, screen *screen, Window window);
virtual ~XWindow();
+ inline screen *getScreen() const { return _screen; }
inline Window window() const { return _window; }
inline unsigned int desktop() const { return _desktop; }
inline const std::string &title() const { return _title; }
inline const std::string &appName() const { return _app_name; }
- inline const std::string &appClass() const { return _app_name; }
+ inline const std::string &appClass() const { return _app_class; }
+ inline bool canFocus() const { return _can_focus; }
inline bool shaded() const { return _shaded; }
inline bool iconic() const { return _iconic; }
inline bool maxVert() const { return _max_vert; }
inline bool maxHorz() const { return _max_horz; }
+ inline bool decorated() const { return _decorated; }
+ inline const Rect &area() const { return _rect; }
+ inline unsigned int x() const { return _rect.x(); }
+ inline unsigned int y() const { return _rect.y(); }
+ inline unsigned int width() const { return _rect.width(); }
+ inline unsigned int height() const { return _rect.height(); }
void processEvent(const XEvent &e);
void shade(const bool sh) const;
+ void close() const;
+ void raise() const;
+ void lower() const;
+ void iconify() const;
+ void focus() const;
+ void decorate(bool d) const;
+ void sendTo(unsigned int dest) const;
+ void move(int x, int y) const;
+ void resizeRel(int dwidth, int dheight) const;
+ void resizeAbs(unsigned int width, unsigned int height) const;
+ void toggleMaximize(Max max) const; // i hate toggle functions
+ void maximize(Max max) const;
bool operator == (const XWindow &w) const { return w._window == _window; }
bool operator == (const Window &w) const { return w == _window; }
};
+typedef std::list<XWindow *> WindowList;
+
#endif // __window_hh