public bool alive { get { return playerHealth > 0; } }\r
public Game Game { get { return game; } }\r
public MovementManager Motion { get { return mMotion; } }\r
public int PlayerIndex { get { return mPlayerIndex; } }\r
public bool alive { get { return playerHealth > 0; } }\r
public Game Game { get { return game; } }\r
public MovementManager Motion { get { return mMotion; } }\r
public int PlayerIndex { get { return mPlayerIndex; } }\r