+ s = (client_focused(self->frame.client) ?
+ (self->frame.client->shaded ?
+ ob_a_focused_pressed_set_shade :
+ (self->shade_press ?
+ ob_a_focused_pressed_shade : ob_a_focused_unpressed_shade)) :
+ (self->frame.client->shaded ?
+ ob_a_unfocused_pressed_set_shade :
+ (self->shade_press ?
+ ob_a_unfocused_pressed_shade :ob_a_unfocused_unpressed_shade)));