+ /* set the size and position if fullscreen */
+ if (self->fullscreen) {
+ Rect *a;
+ guint i;
+
+ i = screen_find_monitor(&desired);
+ a = screen_physical_area_monitor(i);
+
+ *x = a->x;
+ *y = a->y;
+ *w = a->width;
+ *h = a->height;
+
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is fullscreening */
+
+ g_free(a);
+ } else if (self->max_horz || self->max_vert) {
+ Rect *a;
+ guint i;
+
+ /* use all possible struts when maximizing to the full screen */
+ i = screen_find_monitor(&desired);
+ a = screen_area(self->desktop, i,
+ (self->max_horz && self->max_vert ? NULL : &desired));
+
+ /* set the size and position if maximized */
+ if (self->max_horz) {
+ *x = a->x;
+ *w = a->width - self->frame->size.left - self->frame->size.right;
+ }
+ if (self->max_vert) {
+ *y = a->y;
+ *h = a->height - self->frame->size.top - self->frame->size.bottom;
+ }
+
+ user = FALSE; /* ignore if the client can't be moved/resized when it
+ is maximizing */
+
+ g_free(a);
+ }
+
+ /* gets the client's position */
+ frame_frame_gravity(self->frame, x, y);
+
+ /* work within the prefered sizes given by the window */
+ if (!(*w == self->area.width && *h == self->area.height)) {
+ gint basew, baseh, minw, minh;
+ gint incw, inch;
+ gfloat minratio, maxratio;
+
+ incw = self->fullscreen || self->max_horz ? 1 : self->size_inc.width;
+ inch = self->fullscreen || self->max_vert ? 1 : self->size_inc.height;
+ minratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->min_ratio;
+ maxratio = self->fullscreen || (self->max_horz && self->max_vert) ?
+ 0 : self->max_ratio;
+
+ /* base size is substituted with min size if not specified */
+ if (self->base_size.width || self->base_size.height) {
+ basew = self->base_size.width;
+ baseh = self->base_size.height;
+ } else {
+ basew = self->min_size.width;
+ baseh = self->min_size.height;
+ }
+ /* min size is substituted with base size if not specified */
+ if (self->min_size.width || self->min_size.height) {
+ minw = self->min_size.width;
+ minh = self->min_size.height;
+ } else {
+ minw = self->base_size.width;
+ minh = self->base_size.height;
+ }
+
+ /* if this is a user-requested resize, then check against min/max
+ sizes */