- /* gets the frame's position */
- frame_client_gravity(self->frame, x, y, *w, *h);
-
- /* these positions are frame positions, not client positions */
-
- /* set the size and position if fullscreen */
- if (self->fullscreen) {
- Rect *a;
- guint i;
-
- i = screen_find_monitor(&desired_area);
- a = screen_physical_area_monitor(i);
-
- *x = a->x;
- *y = a->y;
- *w = a->width;
- *h = a->height;
-
- user = FALSE; /* ignore if the client can't be moved/resized when it
- is entering fullscreen */
- } else if (self->max_horz || self->max_vert) {
- Rect *a;
- guint i;
-
- i = screen_find_monitor(&desired_area);
- a = screen_area_monitor(self->desktop, i);
-
- /* set the size and position if maximized */
- if (self->max_horz) {
- *x = a->x;
- *w = a->width - self->frame->size.left - self->frame->size.right;
- }
- if (self->max_vert) {
- *y = a->y;
- *h = a->height - self->frame->size.top - self->frame->size.bottom;
- }
-
- /* maximizing is not allowed if the user can't move+resize the window
- */
- }
-
- /* gets the client's position */
- frame_frame_gravity(self->frame, x, y, *w, *h);
-