+ case ButtonPress:
+ case ButtonRelease:
+ switch (frame_context(client, e->xbutton.window)) {
+ case Context_Maximize:
+ client->frame->max_press = (e->type == ButtonPress);
+ framerender_frame(client->frame);
+ break;
+ case Context_Close:
+ client->frame->close_press = (e->type == ButtonPress);
+ framerender_frame(client->frame);
+ break;
+ case Context_Iconify:
+ client->frame->iconify_press = (e->type == ButtonPress);
+ framerender_frame(client->frame);
+ break;
+ case Context_AllDesktops:
+ client->frame->desk_press = (e->type == ButtonPress);
+ framerender_frame(client->frame);
+ break;
+ case Context_Shade:
+ client->frame->shade_press = (e->type == ButtonPress);
+ framerender_frame(client->frame);
+ break;
+ default:
+ /* nothing changes with clicks for any other contexts */
+ break;
+ }
+ break;