+/*! Make as if the mouse just entered the client, use only when using focus
+ follows mouse */
+void event_enter_client(struct _ObClient *client);
+
+/*! Request that any queued EnterNotify events not be used for distributing
+ focus */
+void event_ignore_queued_enters();
+
+/* Halts any focus delay in progress, use this when the user is selecting a
+ window for focus */
+void event_halt_focus_delay();
+