+ if (type == OB_FOCUS_FALLBACK_UNFOCUSING && old) {
+ /* try for transient relations */
+ if (old->transient_for) {
+ if (old->transient_for == OB_TRAN_GROUP) {
+ for (it = focus_order[screen_desktop]; it; it = it->next) {
+ GSList *sit;
+
+ for (sit = old->group->members; sit; sit = sit->next)
+ if (sit->data == it->data)
+ if (focus_fallback_transient(sit->data, old))
+ return;
+ }
+ } else {
+ if (focus_fallback_transient(old->transient_for, old))
+ return;
+ }
+ }
+
+#if 0
+ /* try for group relations */
+ if (old->group) {
+ GSList *sit;
+
+ for (it = focus_order[screen_desktop]; it != NULL; it = it->next)
+ for (sit = old->group->members; sit; sit = sit->next)
+ if (sit->data == it->data)
+ if (sit->data != old && client_normal(sit->data))
+ if (client_can_focus(sit->data)) {
+ gboolean r = client_focus(sit->data);
+ assert(r);
+ return;
+ }
+ }
+#endif
+ }
+
+ for (it = focus_order[screen_desktop]; it != NULL; it = it->next)
+ if (type != OB_FOCUS_FALLBACK_UNFOCUSING || it->data != old)
+ if (client_normal(it->data) &&
+ /* dont fall back to 'anonymous' fullscreen windows. theres no
+ checks for this is in transient/group fallbacks, so they can
+ be fallback targets there. */
+ !((ObClient*)it->data)->fullscreen &&
+ client_can_focus(it->data)) {
+ gboolean r = client_focus(it->data);
+ assert(r);
+ return;
+ }
+
+ /* nothing to focus, and already set it to none above */
+}
+
+static void popup_cycle(ObClient *c, gboolean show)
+{
+ if (!show) {
+ popup_hide(focus_cycle_popup);
+ } else {
+ Rect *a;
+ ObClient *p = c;
+ char *title;
+
+ a = screen_physical_area_monitor(0);
+ popup_position(focus_cycle_popup, CenterGravity,
+ a->x + a->width / 2, a->y + a->height / 2);
+/* popup_size(focus_cycle_popup, a->height/2, a->height/16);
+ popup_show(focus_cycle_popup, c->title,
+ client_icon(c, a->height/16, a->height/16));
+*/
+ /* XXX the size and the font extents need to be related on some level
+ */
+ popup_size(focus_cycle_popup, POPUP_WIDTH, POPUP_HEIGHT);
+
+ /* use the transient's parent's title/icon */
+ while (p->transient_for && p->transient_for != OB_TRAN_GROUP)
+ p = p->transient_for;
+
+ if (p == c)
+ title = NULL;
+ else
+ title = g_strconcat((c->iconic ? c->icon_title : c->title),
+ " - ",
+ (p->iconic ? p->icon_title : p->title),
+ NULL);
+
+ popup_show(focus_cycle_popup,
+ (title ? title : (c->iconic ? c->icon_title : c->title)),
+ client_icon(p, 48, 48));
+ g_free(title);
+ }
+}
+
+void focus_cycle(gboolean forward, gboolean linear,
+ gboolean dialog, gboolean done, gboolean cancel)
+{
+ static ObClient *first = NULL;
+ static ObClient *t = NULL;
+ static GList *order = NULL;
+ GList *it, *start, *list;
+ ObClient *ft;
+
+ if (cancel) {
+ if (focus_cycle_target)
+ frame_adjust_focus(focus_cycle_target->frame, FALSE);
+ if (focus_client)
+ frame_adjust_focus(focus_client->frame, TRUE);
+ focus_cycle_target = NULL;
+ goto done_cycle;
+ } else if (done && dialog) {
+ goto done_cycle;
+ }
+
+ if (!first) first = focus_client;
+ if (!focus_cycle_target) focus_cycle_target = focus_client;
+
+ if (linear) list = client_list;
+ else list = focus_order[screen_desktop];
+
+ start = it = g_list_find(list, focus_cycle_target);
+ if (!start) /* switched desktops or something? */
+ start = it = forward ? g_list_last(list) : g_list_first(list);
+ if (!start) goto done_cycle;
+
+ do {
+ if (forward) {
+ it = it->next;
+ if (it == NULL) it = g_list_first(list);
+ } else {
+ it = it->prev;
+ if (it == NULL) it = g_list_last(list);
+ }
+ /*ft = client_focus_target(it->data);*/
+ ft = it->data;
+ /* we don't use client_can_focus here, because that doesn't let you
+ focus an iconic window, but we want to be able to, so we just check
+ if the focus flags on the window allow it, and its on the current
+ desktop */
+ if (ft->transients == NULL && client_normal(ft) &&
+ ((ft->can_focus || ft->focus_notify) &&
+ !ft->skip_taskbar &&
+ (ft->desktop == screen_desktop || ft->desktop == DESKTOP_ALL))) {
+ if (ft != focus_cycle_target) { /* prevents flicker */
+ if (focus_cycle_target)
+ frame_adjust_focus(focus_cycle_target->frame, FALSE);
+ focus_cycle_target = ft;
+ frame_adjust_focus(focus_cycle_target->frame, TRUE);