+void focus_set_client(struct _ObClient *client);
+
+typedef enum {
+ OB_FOCUS_FALLBACK_UNFOCUSING, /*!< forcefully remove focus from the
+ current window */
+ OB_FOCUS_FALLBACK_NOFOCUS /*!< nothing has focus for some reason */
+} ObFocusFallbackType;
+
+/*! Call this when you need to focus something! */
+void focus_fallback(ObFocusFallbackType type);
+
+/*! Cycle focus amongst windows. */
+void focus_cycle(gboolean forward, gboolean linear,
+ gboolean dialog, gboolean done, gboolean cancel);
+void focus_directional_cycle(ObDirection dir,
+ gboolean dialog, gboolean done, gboolean cancel);
+
+/*! Add a new client into the focus order */
+void focus_order_add_new(struct _ObClient *c);
+
+/*! Remove a client from the focus order */
+void focus_order_remove(struct _ObClient *c);
+
+/*! Move a client to the top of the focus order */
+void focus_order_to_top(struct _ObClient *c);
+
+/*! Move a client to the bottom of the focus order (keeps iconic windows at the
+ very bottom always though). */
+void focus_order_to_bottom(struct _ObClient *c);