-gboolean grab_keyboard(gboolean grab);
-gboolean grab_pointer(gboolean grab, ObCursor cur);
-gboolean grab_pointer_window(gboolean grab, ObCursor cur, Window win);
-void grab_server(gboolean grab);
+ObtIC *grab_input_context(void);
+
+gboolean grab_keyboard_full(gboolean grab);
+/*! @param confine If true the pointer is confined to the screen */
+gboolean grab_pointer_full(gboolean grab, gboolean owner_events,
+ gboolean confine, ObCursor cur);
+gint grab_server(gboolean grab);
+
+#define grab_keyboard() grab_keyboard_full(TRUE)
+#define ungrab_keyboard() grab_keyboard_full(FALSE)
+#define grab_pointer(o,c,u) grab_pointer_full(TRUE, (o), (c), (u))
+#define ungrab_pointer() grab_pointer_full(FALSE, FALSE, FALSE, OB_CURSOR_NONE)
+
+gboolean grab_on_keyboard(void);
+gboolean grab_on_pointer(void);