- for (it = p->actions; it; it = it->next) {
- ObAction *act = it->data;
- if (act->func != NULL) {
- act->data.any.c = client;
-
- if (act->func == action_moveresize) {
- screen_pointer_pos(&act->data.moveresize.x,
- &act->data.moveresize.y);
- }
-
- if (act->data.any.interactive) {
- act->data.inter.cancel = FALSE;
- act->data.inter.final = FALSE;
- keyboard_interactive_grab(e->xkey.state, client,
- 0, act);
- }
-
- if (act->func == action_showmenu) {
- act->data.showmenu.x = e->xkey.x_root;
- act->data.showmenu.y = e->xkey.y_root;
- }
-
- act->data.any.c = client;
- act->func(&act->data);
- }
- }
-
- keyboard_reset_chains();
+ gboolean inter = FALSE;
+
+ for (it = p->actions; it && !inter; it = g_slist_next(it))
+ if (((ObAction*)it->data)->data.any.interactive)
+ inter = TRUE;
+ if (!inter) /* don't reset if the action is interactive */
+ keyboard_reset_chains(0);
+
+ action_run_key(p->actions, client, e->xkey.state,
+ e->xkey.x_root, e->xkey.y_root,
+ e->xkey.time);