x = self->client->frame->area.x + self->client->frame->size.left;
y = self->client->frame->area.y + self->client->frame->size.top;
} else {
x = self->client->frame->area.x + self->client->frame->size.left;
y = self->client->frame->area.y + self->client->frame->size.top;
} else {
if (self->direction_right)
x = self->parent->area.x + self->parent->area.width - overlap - bwidth;
else
x = self->parent->area.x - self->area.width + overlap + bwidth;
y = self->parent->area.y + self->parent->title_h +
if (self->direction_right)
x = self->parent->area.x + self->parent->area.width - overlap - bwidth;
else
x = self->parent->area.x - self->area.width + overlap + bwidth;
y = self->parent->area.y + self->parent->title_h +