win = client->frame->plate;
mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync
win = client->frame->plate;
mode = GrabModeSync; /* this is handled in event */
mask = ButtonPressMask; /* can't catch more than this with Sync
/* Replay the event, so it goes to the client*/
XAllowEvents(ob_display, ReplayPointer, event_lasttime);
/* Fall through to the release case! */
/* Replay the event, so it goes to the client*/
XAllowEvents(ob_display, ReplayPointer, event_lasttime);
/* Fall through to the release case! */