else
*x = screen->x + settings->position.x;
if (settings->center_y)
*y = screen->y + screen->height / 2 - client->area.height / 2;
else
*x = screen->x + settings->position.x;
if (settings->center_y)
*y = screen->y + screen->height / 2 - client->area.height / 2;