+
+void Button::setStyle(Style *style)
+{
+ FocusLabel::setStyle(style);
+
+ // XXX: do this again
+ //setTexture(style->getButtonFocus());
+ //setUnfocusTexture(style->getButtonUnfocus());
+ //_pressed_focus_tx = style->getButtonPressedFocus();
+ //_pressed_unfocus_tx = style->getButtonPressedUnfocus();
+}
+
+
+void Button::press(unsigned int mouse_button)