+
+void Button::setStyle(Style *style)
+{
+ FocusLabel::setStyle(style);
+
+ setTexture(style->getButtonFocus());
+ setUnfocusTexture(style->getButtonUnfocus());
+ _pressed_focus_tx = style->getButtonPressedFocus();
+ _pressed_unfocus_tx = style->getButtonPressedUnfocus();
+}
+
+
+void Button::press(unsigned int mouse_button)