- void setTexture(BTexture *texture);
- void setUnfocusTexture(BTexture *texture);
-
- inline const std::string &getText(void) const { return _text; }
- void setText(const std::string &text) { _text = text; _dirty = true; }
-
- //inline const OtkPixmap &getPixmap(void) const { return _pixmap; }
- //void setPixmap(const OtkPixmap &pixmap);
-
- inline bool isPressed(void) const { return _pressed; }
- void press(void);
- void release(void);
-
- void update(void);
- int exposeHandler(const XExposeEvent &e);
- int configureHandler(const XConfigureEvent &e);
- int buttonPressHandler(const XButtonEvent &e);
- int buttonReleaseHandler(const XButtonEvent &e);