+ while (true) {
+ /*
+ There are slightly different event retrieval semantics here for local (or
+ high bandwidth) versus remote (or low bandwidth) connections to the
+ display/Xserver.
+ */
+ if (remote) {
+ if (!XPending(**display))
+ return;
+ } else {
+ /*
+ This XSync allows for far more compression of events, which makes
+ things like Motion events perform far far better. Since it also means
+ network traffic for every event instead of every X events (where X is
+ the number retrieved at a time), it probably should not be used for
+ setups where Openbox is running on a remote/low bandwidth
+ display/Xserver.
+ */
+ XSync(**display, false);
+ if (!XEventsQueued(**display, QueuedAlready))
+ return;
+ }