+#if 0//defined(DEBUG)
+ printf("Event %d window %lx\n", e.type, e.xany.window);
+#endif
+
+ Window win;
+
+ // pick a window
+ switch (e.type) {
+ case UnmapNotify:
+ win = e.xunmap.window;
+ break;
+ case DestroyNotify:
+ win = e.xdestroywindow.window;
+ break;
+ case ConfigureRequest:
+ win = e.xconfigurerequest.window;
+ break;
+ default:
+ win = e.xany.window;
+ }
+
+ // grab the lasttime and hack up the modifiers
+ switch (e.type) {
+ case ButtonPress:
+ case ButtonRelease:
+ _lasttime = e.xbutton.time;
+ e.xbutton.state &= ~(LockMask | OBDisplay::numLockMask() |
+ OBDisplay::scrollLockMask());
+ break;
+ case KeyPress:
+ e.xkey.state &= ~(LockMask | OBDisplay::numLockMask() |
+ OBDisplay::scrollLockMask());
+ break;
+ case MotionNotify:
+ _lasttime = e.xmotion.time;
+ e.xmotion.state &= ~(LockMask | OBDisplay::numLockMask() |
+ OBDisplay::scrollLockMask());
+ break;
+ case PropertyNotify:
+ _lasttime = e.xproperty.time;
+ break;
+ case EnterNotify:
+ case LeaveNotify:
+ _lasttime = e.xcrossing.time;
+ break;
+ }
+
+ if (e.type == FocusIn || e.type == FocusOut)
+ // any other types are not ones we're interested in
+ if (e.xfocus.detail != NotifyNonlinear)
+ continue;
+
+ if (e.type == FocusOut) {
+ XEvent fi;
+ // send a FocusIn first if one exists
+ while (XCheckTypedEvent(OBDisplay::display, FocusIn, &fi)) {
+ // any other types are not ones we're interested in
+ printf("found focusin\n");
+ if (fi.xfocus.detail == NotifyNonlinear) {
+ printf("sending focusin\n");
+ dispatch(fi.xfocus.window, fi);
+ break;
+ }
+ }
+ }
+
+ dispatch(win, e);
+ }
+}
+
+void OtkEventDispatcher::dispatch(Window win, const XEvent &e)
+{
+ OtkEventHandler *handler = 0;
+ OtkEventMap::iterator it;
+
+ // master gets everything first
+ if (_master)
+ _master->handle(e);
+
+ // find handler for the chosen window
+ it = _map.find(win);