- BTexture(const BaseDisplay * const _display = 0,
- unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
- BTexture(const std::string &_description,
- const BaseDisplay * const _display = 0,
- unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
+ Texture(unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);
+ Texture(const std::string &_description,
+ unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);