inline const Widget *parent(void) const { return _parent; }
inline const WidgetList &children(void) const { return _children; }
inline unsigned int screen(void) const { return _screen; }
inline const Widget *parent(void) const { return _parent; }
inline const WidgetList &children(void) const { return _children; }
inline unsigned int screen(void) const { return _screen; }
virtual void resize(const Point &to);
virtual void resize(int x, int y);
virtual void resize(const Point &to);
virtual void resize(int x, int y);
- inline Texture *texture(void) const { return _texture; }
- virtual void setTexture(Texture *texture)
+ inline RenderTexture *texture(void) const { return _texture; }
+ virtual void setTexture(RenderTexture *texture)
{ _texture = texture; _dirty = true; }
inline const Color *borderColor(void) const { return _bcolor; }
{ _texture = texture; _dirty = true; }
inline const Color *borderColor(void) const { return _bcolor; }
virtual void adjustVert(void);
virtual void internalResize(int width, int height);
virtual void render(void);
virtual void adjustVert(void);
virtual void internalResize(int width, int height);
virtual void render(void);