+ if (a->surface.interlaced) {
+ int i;
+ RrPixel32 *p;
+
+ r = a->surface.interlace_color->r;
+ g = a->surface.interlace_color->g;
+ b = a->surface.interlace_color->b;
+ current = (r << RrDefaultRedOffset)
+ + (g << RrDefaultGreenOffset)
+ + (b << RrDefaultBlueOffset);
+ p = data;
+ for (i = 0; i < h; i += 2, p += w)
+ for (x = 0; x < w; ++x, ++p)
+ *p = current;
+ }
+