- look = appearance_new(0);
- look->surface.grad = Background_Pyramid;
- look->surface.secondary = color_parse("Yellow");
- look->surface.primary = color_parse("Blue");
+ look = RrAppearanceNew(inst, 0);
+ look->surface.grad = RR_SURFACE_PYRAMID;
+ look->surface.secondary = RrColorParse(inst, "Yellow");
+ look->surface.primary = RrColorParse(inst, "Blue");