+ // put the check mark on the opposite side of the menu
+ int x = sel_x;
+ if (screen->getMenuStyle()->bullet_pos == Right)
+ x -= (menu.item_w - menu.item_h - menu.bevel_w);
+ else
+ x += (menu.item_w - menu.item_h - menu.bevel_w);
+
+ pts[0].x = x + 0;