- BImageControl(BaseDisplay *, ScreenInfo *, Bool = False, int = 4,
+ BImageControl(BaseDisplay &, ScreenInfo &, Bool = False, int = 4,
unsigned long = 300000l, unsigned long = 200l);
virtual ~BImageControl(void);
unsigned long = 300000l, unsigned long = 200l);
virtual ~BImageControl(void);
inline const int &getBitsPerPixel(void) const { return bits_per_pixel; }
inline const int &getDepth(void) const { return screen_depth; }
inline const int &getBitsPerPixel(void) const { return bits_per_pixel; }
inline const int &getDepth(void) const { return screen_depth; }