+void BScreen::saveWindowToWindowSnap(bool s) {
+ resource.window_to_window_snap = s;
+ config->setValue(screenstr + "windowToWindowSnap",
+ resource.window_to_window_snap);
+}
+
+
+void BScreen::saveWindowCornerSnap(bool s) {
+ resource.window_corner_snap = s;
+ config->setValue(screenstr + "windowCornerSnap",
+ resource.window_corner_snap);
+}
+
+