+void BScreen::savePlaceIgnoreShaded(bool i) {
+ resource.ignore_shaded = i;
+ config->setValue(screenstr + "placementIgnoreShaded",
+ resource.ignore_shaded);
+}
+
+
+void BScreen::savePlaceIgnoreMaximized(bool i) {
+ resource.ignore_maximized = i;
+ config->setValue(screenstr + "placementIgnoreMaximized",
+ resource.ignore_maximized);
+}
+
+