+void BlackboxWindow::redrawStickyButton(bool pressed) const {
+ redrawButton(pressed, frame.stick_button,
+ frame.pfbutton, frame.pfbutton_pixel,
+ frame.pubutton, frame.pubutton_pixel,
+ frame.fbutton, frame.fbutton_pixel,
+ frame.ubutton, frame.ubutton_pixel);
+
+ XClearWindow(blackbox->getXDisplay(), frame.stick_button);
+
+ BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
+ screen->getWindowStyle()->b_pic_unfocus);
+
+#ifdef BITMAPBUTTONS
+ PixmapMask pm = screen->getWindowStyle()->stick_button;
+
+ if (pm.mask != None) {
+ XSetClipMask(blackbox->getXDisplay(), pen.gc(), pm.mask);
+ XSetClipOrigin(blackbox->getXDisplay(), pen.gc(),
+ (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2);
+
+ XFillRectangle(blackbox->getXDisplay(), frame.stick_button, pen.gc(),
+ (frame.button_w - pm.w)/2, (frame.button_w - pm.h)/2,
+ (frame.button_w + pm.w)/2, (frame.button_w + pm.h)/2);
+
+
+ XSetClipOrigin(blackbox->getXDisplay(), pen.gc(), 0, 0 );
+ XSetClipMask( blackbox->getXDisplay(), pen.gc(), None );
+ } else {
+#endif // BITMAPBUTTONS
+ XFillRectangle(blackbox->getXDisplay(), frame.stick_button, pen.gc(),
+ frame.button_w/2 - 1, frame.button_w/2 -1, 2, 2 );
+#ifdef BITMAPBUTTONS
+ }
+#endif
+}