+ if ((slit->direction() == Slit::Horizontal &&
+ (slit->placement() == Slit::TopLeft ||
+ slit->placement() == Slit::TopRight)) ||
+ slit->placement() == Slit::TopCenter) {
+ // exclude top
+ if (tbartop) {
+ space.setY(slit->area().y());
+ space.setH(space.h() - space.y());
+ } else
+ space.setH(space.h() - tbarh);
+ space.setY(space.y() + slit->area().h() + screen.getBorderWidth() * 2);
+ space.setH(space.h() - (slit->area().h() + screen.getBorderWidth() * 2));
+ } else if ((slit->direction() == Slit::Vertical &&
+ (slit->placement() == Slit::TopRight ||
+ slit->placement() == Slit::BottomRight)) ||
+ slit->placement() == Slit::CenterRight) {
+ // exclude right
+ space.setW(space.w() - (slit->area().w() + screen.getBorderWidth() * 2));
+ if (tbartop)
+ space.setY(space.y() + tbarh);
+ space.setH(space.h() - tbarh);
+ } else if ((slit->direction() == Slit::Horizontal &&
+ (slit->placement() == Slit::BottomLeft ||
+ slit->placement() == Slit::BottomRight)) ||
+ slit->placement() == Slit::BottomCenter) {
+ // exclude bottom
+ space.setH(space.h() - (screen.size().h() - slit->area().y()));
+ } else {// if ((slit->direction() == Slit::Vertical &&
+ // (slit->placement() == Slit::TopLeft ||
+ // slit->placement() == Slit::BottomLeft)) ||
+ // slit->placement() == Slit::CenterLeft)
+ // exclude left
+ space.setX(slit->area().w() + screen.getBorderWidth() * 2);
+ space.setW(space.w() - (slit->area().w() + screen.getBorderWidth() * 2));
+ if (tbartop)
+ space.setY(space.y() + tbarh);
+ space.setH(space.h() - tbarh);
+ }
+#else // !SLIT
+ Toolbar *toolbar = screen.getToolbar();
+ int tbarh = screen.hideToolbar() ? 0 :
+ toolbar->getExposedHeight() + screen.getBorderWidth() * 2;
+ switch (toolbar->placement()) {
+ case Toolbar::TopLeft:
+ case Toolbar::TopCenter:
+ case Toolbar::TopRight:
+ space.setY(toolbar->getExposedHeight());
+ space.setH(space.h() - toolbar->getExposedHeight());
+ break;
+ case Toolbar::BottomLeft:
+ case Toolbar::BottomCenter:
+ case Toolbar::BottomRight:
+ space.setH(space.h() - tbarh);
+ break;
+ default:
+ ASSERT(false); // unhandled placement
+ }
+#endif // SLIT
+
+ const int win_w = win->size().w() + (screen.getBorderWidth() * 4),
+ win_h = win->size().h() + (screen.getBorderWidth() * 4),
+ start_pos = 0,
+ change_y =
+ ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1),
+ change_x =
+ ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1),
+ delta_x = 8, delta_y = 8;