-
-
-void Workspace::hide(void) {
- BlackboxWindow *focused = screen->getBlackbox()->getFocusedWindow();
- if (focused && focused->getScreen() == screen) {
- assert(focused->isStuck() || focused->getWorkspaceNumber() == id);
-
- lastfocus = focused;
- } else {
- // if no window had focus, no need to store a last focus
- lastfocus = (BlackboxWindow *) 0;
- }
-
- // when we switch workspaces, unfocus whatever was focused
- screen->getBlackbox()->setFocusedWindow((BlackboxWindow *) 0);
-
- // withdraw windows in reverse order to minimize the number of Expose events
-
- BlackboxWindowList::reverse_iterator it = stackingList.rbegin();
- const BlackboxWindowList::reverse_iterator end = stackingList.rend();
- for (; it != end; ++it) {
- BlackboxWindow *bw = *it;
- // not normal windows cant focus from mouse enters anyways, so we dont
- // need to unmap/remap them on workspace changes
- if (! bw->isStuck() || bw->isNormal())
- bw->withdraw();
- }
-}
-
-
-void Workspace::show(void) {
- BlackboxWindowList::iterator it = stackingList.begin();
- const BlackboxWindowList::iterator end = stackingList.end();
- for (; it != end; ++it) {
- BlackboxWindow *bw = *it;
- // not normal windows cant focus from mouse enters anyways, so we dont
- // need to unmap/remap them on workspace changes
- if (! bw->isStuck() || bw->isNormal())
- bw->show();
- }
-
- XSync(screen->getBlackbox()->getXDisplay(), False);
-
- if (screen->doFocusLast()) {
- if (! screen->isSloppyFocus() && ! lastfocus && ! stackingList.empty())
- lastfocus = stackingList.front();
-
- if (lastfocus)
- lastfocus->setInputFocus();
- }
-}