+
+void OBActions::buttonPressHandler(const XButtonEvent &e)
+{
+ OtkEventHandler::buttonPressHandler(e);
+
+ // run the PRESS guile hook
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ python_callback(Action_ButtonPress, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.button, e.x_root, e.y_root, e.time);
+
+ if (_button) return; // won't count toward CLICK events
+
+ _button = e.button;
+}
+
+
+void OBActions::buttonReleaseHandler(const XButtonEvent &e)
+{
+ OtkEventHandler::buttonReleaseHandler(e);
+
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ // run the RELEASE guile hook
+ python_callback(Action_ButtonRelease, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.button, e.x_root, e.y_root, e.time);
+
+ // not for the button we're watching?
+ if (_button != e.button) return;
+
+ _button = 0;
+
+ // find the area of the window
+ XWindowAttributes attr;
+ if (!XGetWindowAttributes(otk::OBDisplay::display, e.window, &attr)) return;
+
+ // if not on the window any more, it isnt a CLICK
+ if (!(e.same_screen && e.x >= 0 && e.y >= 0 &&
+ e.x < attr.width && e.y < attr.height))
+ return;
+
+ // run the CLICK guile hook
+ python_callback(Action_Click, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.button, e.time);
+
+ if (e.time - _release.time < DOUBLECLICKDELAY &&
+ _release.win == e.window && _release.button == e.button) {
+
+ // run the DOUBLECLICK guile hook
+ python_callback(Action_DoubleClick, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.button, e.time);
+
+ // reset so you cant triple click for 2 doubleclicks
+ _release.win = 0;
+ _release.button = 0;
+ _release.time = 0;
+ } else {
+ // save the button release, might be part of a double click
+ _release.win = e.window;
+ _release.button = e.button;
+ _release.time = e.time;
+ }
+}
+
+
+void OBActions::enterHandler(const XCrossingEvent &e)
+{
+ OtkEventHandler::enterHandler(e);
+
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ // run the ENTER guile hook
+ python_callback(Action_EnterWindow, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1), e.state);
+}
+
+
+void OBActions::leaveHandler(const XCrossingEvent &e)
+{
+ OtkEventHandler::leaveHandler(e);
+
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ // run the LEAVE guile hook
+ python_callback(Action_LeaveWindow, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1), e.state);
+}
+
+
+void OBActions::keyPressHandler(const XKeyEvent &e)
+{
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ // run the KEY guile hook
+ python_callback(Action_KeyPress, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.keycode);
+}
+
+
+void OBActions::motionHandler(const XMotionEvent &e)
+{
+ if (!e.same_screen) return; // this just gets stupid
+
+ int x_root = e.x_root, y_root = e.y_root;
+
+ // compress changes to a window into a single change
+ XEvent ce;
+ while (XCheckTypedEvent(otk::OBDisplay::display, e.type, &ce)) {
+ if (ce.xmotion.window != e.window) {
+ XPutBackEvent(otk::OBDisplay::display, &ce);
+ break;
+ } else {
+ x_root = e.x_root;
+ y_root = e.y_root;
+ }
+ }
+
+
+ OBWidget *w = dynamic_cast<OBWidget*>
+ (Openbox::instance->findHandler(e.window));
+
+ // XXX: i can envision all sorts of crazy shit with this.. gestures, etc
+ // maybe that should all be done via python tho..
+ // run the simple MOTION guile hook for now...
+ python_callback(Action_MouseMotion, e.window,
+ (OBWidget::WidgetType)(w ? w->type():-1),
+ e.state, e.x_root, e.y_root, e.time);
+}
+
+