+ screen = otk::display->findScreen(e.root)->screen();
+ EventData data(screen, c, EventAction::LeaveWindow, e.state);
+ openbox->bindings()->fireEvent(&data);
+}
+
+
+void Actions::keyPressHandler(const XKeyEvent &e)
+{
+ otk::EventHandler::keyPressHandler(e);
+
+ // kill off the Button1Mask etc, only want the modifiers
+ unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask |
+ Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
+
+ // add to the state the mask of the modifier being pressed, if it is
+ // a modifier key being pressed (this is a little ugly..)
+ const XModifierKeymap *map = otk::display->modifierMap();
+ const int mask_table[] = {
+ ShiftMask, LockMask, ControlMask, Mod1Mask,
+ Mod2Mask, Mod3Mask, Mod4Mask, Mod5Mask
+ };
+ KeyCode *kp = map->modifiermap;
+ for (int i = 0, n = sizeof(mask_table)/sizeof(mask_table[0]); i < n; ++i) {
+ for (int k = 0; k < map->max_keypermod; ++k) {
+ if (*kp == e.keycode) { // found the keycode
+ state |= mask_table[i]; // add the mask for it
+ i = n; // cause the first loop to break;
+ break; // get outta here!
+ }
+ ++kp;
+ }
+ }
+
+ openbox->bindings()->
+ fireKey(otk::display->findScreen(e.root)->screen(),
+ state, e.keycode, e.time, KeyAction::Press);