-void OBFrame::grabButtons(bool grab)
-{
- if (grab) {
- // grab simple button clicks on the client, but pass them through too
- otk::OBDisplay::grabButton(Button1, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- otk::OBDisplay::grabButton(Button2, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- otk::OBDisplay::grabButton(Button3, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- otk::OBDisplay::grabButton(Button4, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- otk::OBDisplay::grabButton(Button5, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- } else {
- }
-
- // grab any requested buttons on the entire frame
- if (grab) {
-
- otk::OBDisplay::grabButton(Button1, 0, _plate.window(), true,
- ButtonPressMask, GrabModeSync, GrabModeSync,
- _plate.window(), None, false);
- } else {
- }
-}
-
-