#include "otk/property.hh"
#include "otk/display.hh"
#include "otk/assassin.hh"
#include "otk/property.hh"
#include "otk/display.hh"
#include "otk/assassin.hh"
// create the mouse cursors we'll use
_cursors.session = XCreateFontCursor(otk::OBDisplay::display, XC_left_ptr);
_cursors.move = XCreateFontCursor(otk::OBDisplay::display, XC_fleur);
// create the mouse cursors we'll use
_cursors.session = XCreateFontCursor(otk::OBDisplay::display, XC_left_ptr);
_cursors.move = XCreateFontCursor(otk::OBDisplay::display, XC_fleur);
- if (XPending(otk::OBDisplay::display)) {
- XEvent e;
- XNextEvent(otk::OBDisplay::display, &e);
- //process_event(&e);
- _xeventhandler.handle(e);
- } else {
- _timermanager.fire();
- }
+ dispatchEvents(); // from OtkEventDispatcher
+ _timermanager.fire();