-
- //! Manages all timers for the application
- /*!
- Use of the otk::OBTimerQueueManager::fire funtion in this object ensures
- that all timers fire when their times elapse.
- */
- otk::OBTimerQueueManager _timermanager;
-
- //! Cached atoms on the display
- /*!
- This is a pointer because the OBProperty class uses otk::OBDisplay::display
- in its constructor, so, it needs to be initialized <b>after</b> the display
- is initialized in this class' constructor.
- */
- otk::OBProperty *_property;