+ server.atom.XdndDrop = XInternAtom(server.dsp, "XdndDrop", False);
+ server.atom.XdndLeave = XInternAtom(server.dsp, "XdndLeave", False);
+ server.atom.XdndSelection = XInternAtom(server.dsp, "XdndSelection", False);
+ server.atom.XdndTypeList = XInternAtom(server.dsp, "XdndTypeList", False);
+ server.atom.XdndActionCopy = XInternAtom(server.dsp, "XdndActionCopy", False);
+ server.atom.XdndFinished = XInternAtom(server.dsp, "XdndFinished", False);
+ server.atom.TARGETS = XInternAtom(server.dsp, "TARGETS", False);