+ OBTimerQueueManager() {}
+ virtual ~OBTimerQueueManager() {}
+
+ //! Will wait for and fire the next timer in the queue.
+ /*!
+ The function will stop waiting if an event is received from the X server.
+ */
+ virtual void fire();
+
+ virtual void addTimer(OBTimer* timer);
+ virtual void removeTimer(OBTimer* timer);