-%rename(itostring_unsigned) itostring(unsigned int);
-%rename(itostring_long) itostring(long);
-%rename(itostring_unsigned_long) itostring(unsigned long);
-
-// these are needed for guile, but not needed for python!
-//%rename(equals) BColor::operator==;
-//%rename(equals) Rect::operator==;
-//%rename(equals) BTexture::operator==;
-//%ignore BColor::operator!=;
-//%ignore BTexture::operator!=;
-%ignore Rect::operator!=;
-%ignore Rect::operator|;
-%ignore Rect::operator|=;
-%ignore Rect::operator&;
-%ignore Rect::operator&=;
-//%ignore OBTimer::operator<;
-%ignore TimerLessThan;
-
-/*
-%rename(set_multi) OtkProperty::set(Window, Atoms, Atoms, unsigned long[], int);
-%rename(set_string) OtkProperty::set(Window, Atoms, StringType, const std::string &);
-%rename(set_string_multi) OtkProperty::set(Window, Atoms, StringType, const StringVect &);
-*/
-}
-
-%include "eventhandler.hh"
-%include "eventdispatcher.hh"
-%include "point.hh"
-%include "rect.hh"
-%include "rendercolor.hh"
-%include "rendertexture.hh"
-%include "font.hh"
-%include "renderstyle.hh"
-%include "widget.hh"
-%include "label.hh"
-%include "focuswidget.hh"
-%include "focuslabel.hh"
-%include "appwidget.hh"
-%include "application.hh"
-%include "assassin.hh"
-%include "button.hh"
-%include "display.hh"
-%include "rendercontrol.hh"
-%include "property.hh"
-%include "screeninfo.hh"
-%include "strut.hh"
-%include "timer.hh"
-%include "util.hh"
-
-// for Mod1Mask etc
-%include "X11/X.h"