<!-- Time before changing desktops when the pointer touches the edge of the
screen while moving a window, in milliseconds (1000 = 1 second).
Set this to 0 to disable warping -->
+ <screenEdgeWarpMouse>false</screenEdgeWarpMouse>
+ <!-- Set this to TRUE to move the mouse pointer across the desktop when
+ switching due to hitting the edge of the screen -->
<context name="Frame">
<mousebind button="A-Left" action="Press">
<mousebind button="Left" action="Drag">
<action name="Resize"><edge>left</edge></action>
</mousebind>
+
+ <mousebind button="Right" action="Press">
+ <action name="Focus"/>
+ <action name="Raise"/>
+ <action name="ShowMenu"><menu>client-menu</menu></action>
+ </mousebind>
</context>
<context name="Right">
<mousebind button="Left" action="Drag">
<action name="Resize"><edge>right</edge></action>
</mousebind>
+
+ <mousebind button="Right" action="Press">
+ <action name="Focus"/>
+ <action name="Raise"/>
+ <action name="ShowMenu"><menu>client-menu</menu></action>
+ </mousebind>
</context>
<context name="Bottom">
menu is hidden again -->
<middle>no</middle>
<!-- center submenus vertically about the parent entry -->
- <submenuShowDelay>200</submenuShowDelay>
+ <submenuShowDelay>100</submenuShowDelay>
<!-- time to delay before showing a submenu after hovering over the parent
entry.
if this is a negative value, then the delay is infinite and the
<!--
# this is an example with comments through out. use these to make your
# own rules, but without the comments of course.
-
- <application name="the window's _OB_NAME property (see obxprop)"
- class="the window's _OB_CLASS property (see obxprop)"
- role="the window's _OB_ROLE property (see obxprop)"
- type="the window's _NET_WM_WINDOW_TYPE (see obxprob)..
+ # you may use one or more of the name/class/role/title/type rules to specify
+ # windows to match
+
+ <application name="the window's _OB_APP_NAME property (see obxprop)"
+ class="the window's _OB_APP_CLASS property (see obxprop)"
+ role="the window's _OB_APP_ROLE property (see obxprop)"
+ title="the window's _OB_APP_TITLE property (see obxprop)"
+ type="the window's _OB_APP_TYPE property (see obxprob)..
(if unspecified, then it is 'dialog' for child windows)">
- # the name or the class can be set, or both. this is used to match
- # windows when they appear. role can optionally be set as well, to
- # further restrict your matches.
+ # you may set only one of name/class/role/title/type, or you may use more
+ # than one together to restrict your matches.
- # the name, class, and role use simple wildcard matching such as those
+ # the name, class, role, and title use simple wildcard matching such as those
# used by a shell. you can use * to match any characters and ? to match
# any single character.
# order that they appear in this list
- # each element can be left out or set to 'default' to specify to not
+ # each rule element can be left out or set to 'default' to specify to not
# change that attribute of the window
<decor>yes</decor>