.PP
Here is a list of some of the options available:
.TP
+.B engine.rngseed
+The number value used as a seed for the random number generator. Set this to
+make the game more predictable. This is typically only useful for debugging.
+.TP
.B engine.timestep
The amount of time in seconds between each update of the physics state. A value
of 0.01 or lower is ideal for accurate physics approximations. Values that are
.br
.SH BUGS
.PP
-No sound yet. The original game never had sound, but it would probably be a
-good idea.
+No sound yet.
.PP
-The pixelated graphics are actually intentional. It adds to the charm of the
-game, don't you think?
+The pixelated graphics are actually intentional. It adds to the old school
+charm of the game, don't you think?
.PP
Send bug reports, patches, and love notes to:
.br
.SH AUTHOR
.PP
Neil Carter was the original creator of Yoink, his winning entry in the
-uDevGames 2003 Mac game development contest. Charles McGarvey rewrote the game
-with SDL and is the current maintainer.
+uDevGames 2003 Mac game development contest. Charles McGarvey restored the game
+and is the current maintainer.