#include "../../render/render.h"
#include "../../render/color.h"
+#include "../../render/font.h"
+#include "../../render/mask.h"
-extern int s_font_height;
extern int s_bevel;
extern int s_handle_height;
extern int s_bwidth;
extern color_rgb *s_b_color;
extern color_rgb *s_cb_focused_color;
extern color_rgb *s_cb_unfocused_color;
+extern color_rgb *s_title_focused_color;
+extern color_rgb *s_title_unfocused_color;
+extern color_rgb *s_titlebut_focused_color;
+extern color_rgb *s_titlebut_unfocused_color;
+
+extern int s_winfont_height;
+extern int s_winfont_shadow;
+extern int s_winfont_shadow_offset;
+extern ObFont *s_winfont;
+
+extern pixmap_mask *s_max_mask;
+extern pixmap_mask *s_icon_mask;
+extern pixmap_mask *s_desk_mask;
+extern pixmap_mask *s_close_mask;
extern Appearance *a_focused_unpressed_max;
extern Appearance *a_focused_pressed_max;