+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ action.c for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#include "debug.h"
#include "client.h"
#include "focus.h"
#include "menu.h"
#include "prop.h"
#include "stacking.h"
-#include "frame.h"
#include "screen.h"
#include "action.h"
#include "openbox.h"
+#include "grab.h"
+#include "keyboard.h"
+#include "event.h"
+#include "dock.h"
+#include "config.h"
+#include "mainloop.h"
+#include "startupnotify.h"
+#include "gettext.h"
#include <glib.h>
-typedef struct ActionString {
- char *name;
+inline void client_action_start(union ActionData *data)
+{
+ if (config_focus_follow)
+ if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
+ grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
+}
+
+inline void client_action_end(union ActionData *data)
+{
+ if (config_focus_follow)
+ if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
+ if (!data->any.button) {
+ grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
+ } else {
+ ObClient *c;
+
+ /* usually this is sorta redundant, but with a press action
+ the enter event will come as a GrabNotify which is
+ ignored, so this will handle that case */
+ if ((c = client_under_pointer()))
+ event_enter_client(c);
+ }
+ }
+}
+
+typedef struct
+{
+ const gchar *name;
void (*func)(union ActionData *);
- void (*setup)(ObAction *);
+ void (*setup)(ObAction **, ObUserAction uact);
} ActionString;
-ObAction *action_new(void (*func)(union ActionData *data))
+static ObAction *action_new(void (*func)(union ActionData *data))
{
ObAction *a = g_new0(ObAction, 1);
+ a->ref = 1;
a->func = func;
return a;
}
-void action_free(ObAction *a)
+void action_ref(ObAction *a)
+{
+ ++a->ref;
+}
+
+void action_unref(ObAction *a)
{
if (a == NULL) return;
+ if (--a->ref > 0) return;
+
/* deal with pointers */
if (a->func == action_execute || a->func == action_restart)
g_free(a->data.execute.path);
g_free(a);
}
-void setup_action_directional_focus_north(ObAction *a)
-{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_NORTH;
+ObAction* action_copy(const ObAction *src)
+{
+ ObAction *a = action_new(src->func);
+
+ a->data = src->data;
+
+ /* deal with pointers */
+ if (a->func == action_execute || a->func == action_restart)
+ a->data.execute.path = g_strdup(a->data.execute.path);
+ else if (a->func == action_showmenu)
+ a->data.showmenu.name = g_strdup(a->data.showmenu.name);
+
+ return a;
+}
+
+void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_east(ObAction *a)
+void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_south(ObAction *a)
+void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_west(ObAction *a)
+void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_northeast(ObAction *a)
+void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_southeast(ObAction *a)
+void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_southwest(ObAction *a)
+void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_directional_focus_northwest(ObAction *a)
+void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
{
- a->data.interdiraction.inter.any.interactive = TRUE;
- a->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
+ (*a)->data.interdiraction.inter.any.interactive = TRUE;
+ (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
+ (*a)->data.interdiraction.dialog = TRUE;
}
-void setup_action_send_to_desktop(ObAction *a)
+void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
{
- a->data.sendto.follow = TRUE;
+ (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendto.follow = TRUE;
}
-void setup_action_send_to_desktop_prev(ObAction *a)
+void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_WEST;
- a->data.sendtodir.linear = TRUE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
+ (*a)->data.sendtodir.linear = TRUE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_send_to_desktop_next(ObAction *a)
+void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_EAST;
- a->data.sendtodir.linear = TRUE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
+ (*a)->data.sendtodir.linear = TRUE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_send_to_desktop_left(ObAction *a)
+void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_WEST;
- a->data.sendtodir.linear = FALSE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
+ (*a)->data.sendtodir.linear = FALSE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_send_to_desktop_right(ObAction *a)
+void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_EAST;
- a->data.sendtodir.linear = FALSE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
+ (*a)->data.sendtodir.linear = FALSE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_send_to_desktop_up(ObAction *a)
+void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_NORTH;
- a->data.sendtodir.linear = FALSE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
+ (*a)->data.sendtodir.linear = FALSE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_send_to_desktop_down(ObAction *a)
+void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
{
- a->data.sendtodir.inter.any.interactive = TRUE;
- a->data.sendtodir.dir = OB_DIRECTION_SOUTH;
- a->data.sendtodir.linear = FALSE;
- a->data.sendtodir.wrap = TRUE;
- a->data.sendtodir.follow = TRUE;
+ (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.sendtodir.inter.any.interactive = TRUE;
+ (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
+ (*a)->data.sendtodir.linear = FALSE;
+ (*a)->data.sendtodir.wrap = TRUE;
+ (*a)->data.sendtodir.follow = TRUE;
}
-void setup_action_desktop_prev(ObAction *a)
+void setup_action_desktop(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_WEST;
- a->data.desktopdir.linear = TRUE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktop.inter.any.interactive = FALSE;
}
-void setup_action_desktop_next(ObAction *a)
+void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_EAST;
- a->data.desktopdir.linear = TRUE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
+ (*a)->data.desktopdir.linear = TRUE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_desktop_left(ObAction *a)
+void setup_action_desktop_next(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_WEST;
- a->data.desktopdir.linear = FALSE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
+ (*a)->data.desktopdir.linear = TRUE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_desktop_right(ObAction *a)
+void setup_action_desktop_left(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_EAST;
- a->data.desktopdir.linear = FALSE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
+ (*a)->data.desktopdir.linear = FALSE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_desktop_up(ObAction *a)
+void setup_action_desktop_right(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_NORTH;
- a->data.desktopdir.linear = FALSE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
+ (*a)->data.desktopdir.linear = FALSE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_desktop_down(ObAction *a)
+void setup_action_desktop_up(ObAction **a, ObUserAction uact)
{
- a->data.desktopdir.inter.any.interactive = TRUE;
- a->data.desktopdir.dir = OB_DIRECTION_SOUTH;
- a->data.desktopdir.linear = FALSE;
- a->data.desktopdir.wrap = TRUE;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
+ (*a)->data.desktopdir.linear = FALSE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_move_keyboard(ObAction *a)
+void setup_action_desktop_down(ObAction **a, ObUserAction uact)
{
- a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard;
+ (*a)->data.desktopdir.inter.any.interactive = TRUE;
+ (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
+ (*a)->data.desktopdir.linear = FALSE;
+ (*a)->data.desktopdir.wrap = TRUE;
}
-void setup_action_move(ObAction *a)
+void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
{
- a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move;
+ (*a)->data.cycle.inter.any.interactive = TRUE;
+ (*a)->data.cycle.linear = FALSE;
+ (*a)->data.cycle.forward = TRUE;
+ (*a)->data.cycle.dialog = TRUE;
}
-void setup_action_resize(ObAction *a)
+void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
{
- a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft;
+ (*a)->data.cycle.inter.any.interactive = TRUE;
+ (*a)->data.cycle.linear = FALSE;
+ (*a)->data.cycle.forward = FALSE;
+ (*a)->data.cycle.dialog = TRUE;
}
-void setup_action_resize_keyboard(ObAction *a)
+void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
{
- a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+ (*a)->data.diraction.hang = TRUE;
}
-void setup_action_cycle_windows_linear_next(ObAction *a)
+void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
{
- a->data.cycle.inter.any.interactive = TRUE;
- a->data.cycle.linear = TRUE;
- a->data.cycle.forward = TRUE;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.diraction.hang = TRUE;
}
-void setup_action_cycle_windows_linear_previous(ObAction *a)
+void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
{
- a->data.cycle.inter.any.interactive = TRUE;
- a->data.cycle.linear = TRUE;
- a->data.cycle.forward = FALSE;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.diraction.hang = TRUE;
}
-void setup_action_cycle_windows_next(ObAction *a)
+void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
{
- a->data.cycle.inter.any.interactive = TRUE;
- a->data.cycle.linear = FALSE;
- a->data.cycle.forward = TRUE;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.diraction.hang = TRUE;
}
-void setup_action_cycle_windows_previous(ObAction *a)
+void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
{
- a->data.cycle.inter.any.interactive = TRUE;
- a->data.cycle.linear = FALSE;
- a->data.cycle.forward = FALSE;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+ (*a)->data.diraction.hang = FALSE;
}
-void setup_action_movetoedge_north(ObAction *a)
+void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_NORTH;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.diraction.hang = FALSE;
}
-void setup_action_movetoedge_south(ObAction *a)
+void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.diraction.hang = FALSE;
}
-void setup_action_movetoedge_east(ObAction *a)
+void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.diraction.hang = FALSE;
}
-void setup_action_movetoedge_west(ObAction *a)
+void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
}
-void setup_action_growtoedge_north(ObAction *a)
+void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_NORTH;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
}
-void setup_action_growtoedge_south(ObAction *a)
+void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_SOUTH;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_EAST;
}
-void setup_action_growtoedge_east(ObAction *a)
+void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_EAST;
+ (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.diraction.direction = OB_DIRECTION_WEST;
}
-void setup_action_growtoedge_west(ObAction *a)
+void setup_action_top_layer(ObAction **a, ObUserAction uact)
{
- a->data.diraction.direction = OB_DIRECTION_WEST;
+ (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.layer.layer = 1;
}
-void setup_action_top_layer(ObAction *a)
+void setup_action_normal_layer(ObAction **a, ObUserAction uact)
{
- a->data.layer.layer = 1;
+ (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.layer.layer = 0;
}
-void setup_action_normal_layer(ObAction *a)
+void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
{
- a->data.layer.layer = 0;
+ (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.layer.layer = -1;
}
-void setup_action_bottom_layer(ObAction *a)
+void setup_action_move(ObAction **a, ObUserAction uact)
{
- a->data.layer.layer = -1;
+ (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.moveresize.move = TRUE;
+ (*a)->data.moveresize.keyboard =
+ (uact == OB_USER_ACTION_NONE ||
+ uact == OB_USER_ACTION_KEYBOARD_KEY ||
+ uact == OB_USER_ACTION_MENU_SELECTION);
+}
+
+void setup_action_resize(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+ (*a)->data.moveresize.move = FALSE;
+ (*a)->data.moveresize.keyboard =
+ (uact == OB_USER_ACTION_NONE ||
+ uact == OB_USER_ACTION_KEYBOARD_KEY ||
+ uact == OB_USER_ACTION_MENU_SELECTION);
+}
+
+void setup_action_showmenu(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
+ /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
+ assumptions that there is only one menu (and submenus) open at
+ a time! */
+ if (uact == OB_USER_ACTION_MENU_SELECTION) {
+ action_unref(*a);
+ *a = NULL;
+ }
+}
+
+void setup_action_focus(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
+}
+
+void setup_client_action(ObAction **a, ObUserAction uact)
+{
+ (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
}
ActionString actionstrings[] =
{
"activate",
action_activate,
- NULL,
+ setup_client_action
},
{
"focus",
action_focus,
- NULL,
+ setup_action_focus
},
{
"unfocus",
action_unfocus,
- NULL
+ setup_client_action
},
{
"iconify",
action_iconify,
- NULL
+ setup_client_action
+ },
+ {
+ "focustobottom",
+ action_focus_order_to_bottom,
+ setup_client_action
},
{
"raiselower",
action_raiselower,
- NULL
+ setup_client_action
},
{
"raise",
action_raise,
- NULL
+ setup_client_action
},
{
"lower",
action_lower,
- NULL
+ setup_client_action
},
{
"close",
action_close,
- NULL
+ setup_client_action
},
{
"kill",
action_kill,
- NULL
+ setup_client_action
},
{
"shadelower",
action_shadelower,
- NULL
+ setup_client_action
},
{
"unshaderaise",
action_unshaderaise,
- NULL
+ setup_client_action
},
{
"shade",
action_shade,
- NULL
+ setup_client_action
},
{
"unshade",
action_unshade,
- NULL
+ setup_client_action
},
{
"toggleshade",
action_toggle_shade,
- NULL
+ setup_client_action
},
{
"toggleomnipresent",
action_toggle_omnipresent,
- NULL
+ setup_client_action
},
{
"moverelativehorz",
action_move_relative_horz,
- NULL
+ setup_client_action
},
{
"moverelativevert",
action_move_relative_vert,
- NULL
+ setup_client_action
+ },
+ {
+ "movetocenter",
+ action_move_to_center,
+ setup_client_action
},
{
"resizerelativehorz",
action_resize_relative_horz,
- NULL
+ setup_client_action
},
{
"resizerelativevert",
action_resize_relative_vert,
- NULL
+ setup_client_action
+ },
+ {
+ "moverelative",
+ action_move_relative,
+ setup_client_action
+ },
+ {
+ "resizerelative",
+ action_resize_relative,
+ setup_client_action
},
{
"maximizefull",
action_maximize_full,
- NULL
+ setup_client_action
},
{
"unmaximizefull",
action_unmaximize_full,
- NULL
+ setup_client_action
},
{
"togglemaximizefull",
action_toggle_maximize_full,
- NULL
+ setup_client_action
},
{
"maximizehorz",
action_maximize_horz,
- NULL
+ setup_client_action
},
{
"unmaximizehorz",
action_unmaximize_horz,
- NULL
+ setup_client_action
},
{
"togglemaximizehorz",
action_toggle_maximize_horz,
- NULL
+ setup_client_action
},
{
"maximizevert",
action_maximize_vert,
- NULL
+ setup_client_action
},
{
"unmaximizevert",
action_unmaximize_vert,
- NULL
+ setup_client_action
},
{
"togglemaximizevert",
action_toggle_maximize_vert,
- NULL
+ setup_client_action
+ },
+ {
+ "togglefullscreen",
+ action_toggle_fullscreen,
+ setup_client_action
},
{
"sendtodesktop",
{
"desktop",
action_desktop,
- NULL
+ setup_action_desktop
},
{
"desktopnext",
{
"toggledecorations",
action_toggle_decorations,
- NULL
- },
- {
- "keyboardmove",
- action_moveresize,
- setup_action_move_keyboard
+ setup_client_action
},
{
"move",
setup_action_resize
},
{
- "keyboardresize",
- action_moveresize,
- setup_action_resize_keyboard
+ "toggledockautohide",
+ action_toggle_dockautohide,
+ NULL
},
{
"toggleshowdesktop",
action_desktop_last,
NULL
},
+ {
+ "reconfigure",
+ action_reconfigure,
+ NULL
+ },
{
"restart",
action_restart,
{
"showmenu",
action_showmenu,
- NULL
+ setup_action_showmenu
},
{
"sendtotoplayer",
action_toggle_layer,
setup_action_bottom_layer
},
- {
- "nextwindowlinear",
- action_cycle_windows,
- setup_action_cycle_windows_linear_next
- },
- {
- "previouswindowlinear",
- action_cycle_windows,
- setup_action_cycle_windows_linear_previous
- },
{
"nextwindow",
action_cycle_windows,
action_cycle_windows,
setup_action_cycle_windows_previous
},
+ {
+ "movefromedgenorth",
+ action_movetoedge,
+ setup_action_movefromedge_north
+ },
+ {
+ "movefromedgesouth",
+ action_movetoedge,
+ setup_action_movefromedge_south
+ },
+ {
+ "movefromedgewest",
+ action_movetoedge,
+ setup_action_movefromedge_west
+ },
+ {
+ "movefromedgeeast",
+ action_movetoedge,
+ setup_action_movefromedge_east
+ },
{
"movetoedgenorth",
action_movetoedge,
action_growtoedge,
setup_action_growtoedge_east
},
- {
- "vibrate",
- action_vibrate,
- NULL
- },
- {
- "flash",
- action_flash,
- NULL
- },
{
NULL,
NULL,
}
};
-ObAction *action_from_string(char *name)
+/* only key bindings can be interactive. thus saith the xor.
+ because of how the mouse is grabbed, mouse events dont even get
+ read during interactive events, so no dice! >:) */
+#define INTERACTIVE_LIMIT(a, uact) \
+ if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
+ a->data.any.interactive = FALSE;
+
+ObAction *action_from_string(const gchar *name, ObUserAction uact)
{
ObAction *a = NULL;
- int i;
+ gboolean exist = FALSE;
+ gint i;
for (i = 0; actionstrings[i].name; i++)
if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
+ exist = TRUE;
a = action_new(actionstrings[i].func);
if (actionstrings[i].setup)
- actionstrings[i].setup(a);
+ actionstrings[i].setup(&a, uact);
+ if (a)
+ INTERACTIVE_LIMIT(a, uact);
break;
}
+ if (!exist)
+ g_message(_("Invalid action '%s' requested. No such action exists."),
+ name);
+ if (!a)
+ g_message(_("Invalid use of action '%s'. Action will be ignored."),
+ name);
return a;
}
-ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node)
+ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
+ ObUserAction uact)
{
- char *actname;
+ gchar *actname;
ObAction *act = NULL;
xmlNodePtr n;
if (parse_attr_string("name", node, &actname)) {
- if ((act = action_from_string(actname))) {
+ if ((act = action_from_string(actname, uact))) {
if (act->func == action_execute || act->func == action_restart) {
if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
gchar *s = parse_string(doc, n);
- act->data.execute.path = ob_expand_tilde(s);
+ act->data.execute.path = parse_expand_tilde(s);
g_free(s);
}
+ if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
+ xmlNodePtr m;
+ if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
+ act->data.execute.startupnotify = parse_bool(doc, m);
+ if ((m = parse_find_node("name", n->xmlChildrenNode)))
+ act->data.execute.name = parse_string(doc, m);
+ if ((m = parse_find_node("icon", n->xmlChildrenNode)))
+ act->data.execute.icon_name = parse_string(doc, m);
+ }
} else if (act->func == action_showmenu) {
if ((n = parse_find_node("menu", node->xmlChildrenNode)))
act->data.showmenu.name = parse_string(doc, n);
+ } else if (act->func == action_move_relative_horz ||
+ act->func == action_move_relative_vert ||
+ act->func == action_resize_relative_horz ||
+ act->func == action_resize_relative_vert) {
+ if ((n = parse_find_node("delta", node->xmlChildrenNode)))
+ act->data.relative.deltax = parse_int(doc, n);
+ } else if (act->func == action_move_relative) {
+ if ((n = parse_find_node("x", node->xmlChildrenNode)))
+ act->data.relative.deltax = parse_int(doc, n);
+ if ((n = parse_find_node("y", node->xmlChildrenNode)))
+ act->data.relative.deltay = parse_int(doc, n);
+ } else if (act->func == action_resize_relative) {
+ if ((n = parse_find_node("left", node->xmlChildrenNode)))
+ act->data.relative.deltaxl = parse_int(doc, n);
+ if ((n = parse_find_node("up", node->xmlChildrenNode)))
+ act->data.relative.deltayu = parse_int(doc, n);
+ if ((n = parse_find_node("right", node->xmlChildrenNode)))
+ act->data.relative.deltax = parse_int(doc, n);
+ if ((n = parse_find_node("down", node->xmlChildrenNode)))
+ act->data.relative.deltay = parse_int(doc, n);
} else if (act->func == action_desktop) {
if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
act->data.desktop.desk = parse_int(doc, n);
if (act->data.desktop.desk > 0) act->data.desktop.desk--;
- } else if (act->func == action_send_to_desktop) {
+ if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+ act->data.desktop.inter.any.interactive =
+ parse_bool(doc, n);
+ } else if (act->func == action_send_to_desktop) {
if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
act->data.sendto.desk = parse_int(doc, n);
if (act->data.sendto.desk > 0) act->data.sendto.desk--;
- } else if (act->func == action_move_relative_horz ||
- act->func == action_move_relative_vert ||
- act->func == action_resize_relative_horz ||
- act->func == action_resize_relative_vert) {
- if ((n = parse_find_node("delta", node->xmlChildrenNode)))
- act->data.relative.delta = parse_int(doc, n);
- } else if (act->func == action_desktop_dir) {
- if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
- act->data.desktopdir.wrap = parse_bool(doc, n);
- } else if (act->func == action_send_to_desktop) {
if ((n = parse_find_node("follow", node->xmlChildrenNode)))
act->data.sendto.follow = parse_bool(doc, n);
+ } else if (act->func == action_desktop_dir) {
+ if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
+ act->data.desktopdir.wrap = parse_bool(doc, n);
+ if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+ act->data.desktopdir.inter.any.interactive =
+ parse_bool(doc, n);
} else if (act->func == action_send_to_desktop_dir) {
if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
act->data.sendtodir.wrap = parse_bool(doc, n);
if ((n = parse_find_node("follow", node->xmlChildrenNode)))
act->data.sendtodir.follow = parse_bool(doc, n);
+ if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+ act->data.sendtodir.inter.any.interactive =
+ parse_bool(doc, n);
} else if (act->func == action_activate) {
if ((n = parse_find_node("here", node->xmlChildrenNode)))
act->data.activate.here = parse_bool(doc, n);
+ } else if (act->func == action_cycle_windows) {
+ if ((n = parse_find_node("linear", node->xmlChildrenNode)))
+ act->data.cycle.linear = parse_bool(doc, n);
+ if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+ act->data.cycle.dialog = parse_bool(doc, n);
+ } else if (act->func == action_directional_focus) {
+ if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+ act->data.cycle.dialog = parse_bool(doc, n);
+ } else if (act->func == action_raise ||
+ act->func == action_lower ||
+ act->func == action_raiselower ||
+ act->func == action_shadelower ||
+ act->func == action_unshaderaise) {
}
+ INTERACTIVE_LIMIT(act, uact);
}
g_free(actname);
}
return act;
}
+void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
+ guint state, guint button, gint x, gint y, Time time,
+ gboolean cancel, gboolean done)
+{
+ GSList *it;
+ ObAction *a;
+ gboolean inter = FALSE;
+
+ if (!acts)
+ return;
+
+ if (x < 0 && y < 0)
+ screen_pointer_pos(&x, &y);
+
+ if (grab_on_keyboard())
+ inter = TRUE;
+ else
+ for (it = acts; it; it = g_slist_next(it)) {
+ a = it->data;
+ if (a->data.any.interactive) {
+ inter = TRUE;
+ break;
+ }
+ }
+
+ if (!inter) {
+ /* sometimes when we execute another app as an action,
+ it won't work right unless we XUngrabKeyboard first,
+ even though we grabbed the key/button Asychronously.
+ e.g. "gnome-panel-control --main-menu" */
+ grab_keyboard(FALSE);
+ }
+
+ for (it = acts; it; it = g_slist_next(it)) {
+ a = it->data;
+
+ if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
+ a->data.any.c = a->data.any.client_action ? c : NULL;
+ a->data.any.context = context;
+ a->data.any.x = x;
+ a->data.any.y = y;
+
+ a->data.any.button = button;
+
+ a->data.any.time = time;
+
+ if (a->data.any.interactive) {
+ a->data.inter.cancel = cancel;
+ a->data.inter.final = done;
+ if (!(cancel || done))
+ if (!keyboard_interactive_grab(state, a->data.any.c, a))
+ continue;
+ }
+
+ /* XXX UGLY HACK race with motion event starting a move and the
+ button release gettnig processed first. answer: don't queue
+ moveresize starts. UGLY HACK XXX */
+ if (a->data.any.interactive || a->func == action_moveresize) {
+ /* interactive actions are not queued */
+ a->func(&a->data);
+ } else
+ ob_main_loop_queue_action(ob_main_loop, a);
+ }
+ }
+}
+
+void action_run_string(const gchar *name, struct _ObClient *c, Time time)
+{
+ ObAction *a;
+ GSList *l;
+
+ a = action_from_string(name, OB_USER_ACTION_NONE);
+ g_assert(a);
+
+ l = g_slist_append(NULL, a);
+
+ action_run(l, c, 0, time);
+}
+
void action_execute(union ActionData *data)
{
GError *e = NULL;
- char *cmd;
+ gchar *cmd, **argv = 0;
if (data->execute.path) {
cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
if (cmd) {
- if (!g_spawn_command_line_async(cmd, &e)) {
- g_warning("failed to execute '%s': %s",
+ if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
+ g_message(_("Failed to execute '%s': %s"),
cmd, e->message);
+ g_error_free(e);
+ } else if (data->execute.startupnotify) {
+ gchar *program;
+
+ program = g_path_get_basename(argv[0]);
+ /* sets up the environment */
+ sn_setup_spawn_environment(program,
+ data->execute.name,
+ data->execute.icon_name,
+ /* launch it on the current
+ desktop */
+ screen_desktop,
+ data->execute.any.time);
+ if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
+ G_SPAWN_DO_NOT_REAP_CHILD,
+ NULL, NULL, NULL, &e)) {
+ g_message(_("Failed to execute '%s': %s"),
+ cmd, e->message);
+ g_error_free(e);
+ sn_spawn_cancel();
+ }
+ unsetenv("DESKTOP_STARTUP_ID");
+ g_free(program);
+ g_strfreev(argv);
+ } else {
+ if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
+ G_SPAWN_DO_NOT_REAP_CHILD,
+ NULL, NULL, NULL, &e))
+ {
+ g_message(_("Failed to execute '%s': %s"),
+ cmd, e->message);
+ g_error_free(e);
+ }
+ g_strfreev(argv);
}
+ g_free(cmd);
} else {
- g_warning("failed to convert '%s' from utf8", data->execute.path);
+ g_message(_("Failed to convert the path '%s' from utf8"),
+ data->execute.path);
}
}
}
void action_activate(union ActionData *data)
{
- if (data->activate.any.c)
- client_activate(data->activate.any.c, data->activate.here);
+ /* similar to the openbox dock for dockapps, don't let user actions give
+ focus to 3rd-party docks (panels) either (unless they ask for it
+ themselves). */
+ if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+ /* if using focus_delay, stop the timer now so that focus doesn't go
+ moving on us */
+ event_halt_focus_delay();
+
+ client_activate(data->activate.any.c, data->activate.here, TRUE);
+ }
}
void action_focus(union ActionData *data)
{
- if (data->client.any.c)
- client_focus(data->client.any.c);
+ if (data->client.any.c) {
+ /* similar to the openbox dock for dockapps, don't let user actions
+ give focus to 3rd-party docks (panels) either (unless they ask for
+ it themselves). */
+ if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+ /* if using focus_delay, stop the timer now so that focus doesn't
+ go moving on us */
+ event_halt_focus_delay();
+
+ client_focus(data->client.any.c);
+ }
+ } else {
+ /* focus action on something other than a client, make keybindings
+ work for this openbox instance, but don't focus any specific client
+ */
+ focus_nothing();
+ }
}
void action_unfocus (union ActionData *data)
{
- if (data->client.any.c)
- client_unfocus(data->client.any.c);
+ if (data->client.any.c == focus_client)
+ focus_fallback(FALSE);
}
void action_iconify(union ActionData *data)
{
- if (data->client.any.c)
- client_iconify(data->client.any.c, TRUE, TRUE);
+ client_action_start(data);
+ client_iconify(data->client.any.c, TRUE, TRUE);
+ client_action_end(data);
+}
+
+void action_focus_order_to_bottom(union ActionData *data)
+{
+ focus_order_to_bottom(data->client.any.c);
}
void action_raiselower(union ActionData *data)
GList *it;
gboolean raise = FALSE;
- if (!c) return;
-
for (it = stacking_list; it; it = g_list_next(it)) {
- ObClient *cit = it->data;
-
- if (cit == c) break;
- if (client_normal(cit) == client_normal(c) &&
- cit->layer == c->layer &&
- cit->frame->visible)
- {
- if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
- raise = TRUE;
- break;
+ if (WINDOW_IS_CLIENT(it->data)) {
+ ObClient *cit = it->data;
+
+ if (cit == c) break;
+ if (client_normal(cit) == client_normal(c) &&
+ cit->layer == c->layer &&
+ cit->frame->visible &&
+ !client_search_transient(c, cit))
+ {
+ if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
+ raise = TRUE;
+ break;
+ }
}
}
}
if (raise)
- stacking_raise(CLIENT_AS_WINDOW(c));
+ action_raise(data);
else
- stacking_lower(CLIENT_AS_WINDOW(c));
+ action_lower(data);
}
void action_raise(union ActionData *data)
{
- if (data->client.any.c)
- stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
+ client_action_start(data);
+ stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
+ client_action_end(data);
}
void action_unshaderaise(union ActionData *data)
{
- if (data->client.any.c) {
- if (data->client.any.c->shaded)
- client_shade(data->client.any.c, FALSE);
- else
- stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
- }
+ if (data->client.any.c->shaded)
+ action_unshade(data);
+ else
+ action_raise(data);
}
void action_shadelower(union ActionData *data)
{
- if (data->client.any.c) {
- if (data->client.any.c->shaded)
- stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
- else
- client_shade(data->client.any.c, TRUE);
- }
+ if (data->client.any.c->shaded)
+ action_lower(data);
+ else
+ action_shade(data);
}
void action_lower(union ActionData *data)
{
- if (data->client.any.c)
- stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
+ client_action_start(data);
+ stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
+ client_action_end(data);
}
void action_close(union ActionData *data)
{
- if (data->client.any.c)
- client_close(data->client.any.c);
+ client_close(data->client.any.c);
}
void action_kill(union ActionData *data)
{
- if (data->client.any.c)
- client_kill(data->client.any.c);
+ client_kill(data->client.any.c);
}
void action_shade(union ActionData *data)
{
- if (data->client.any.c)
- client_shade(data->client.any.c, TRUE);
+ client_action_start(data);
+ client_shade(data->client.any.c, TRUE);
+ client_action_end(data);
}
void action_unshade(union ActionData *data)
{
- if (data->client.any.c)
- client_shade(data->client.any.c, FALSE);
+ client_action_start(data);
+ client_shade(data->client.any.c, FALSE);
+ client_action_end(data);
}
void action_toggle_shade(union ActionData *data)
{
- if (data->client.any.c)
- client_shade(data->client.any.c, !data->client.any.c->shaded);
+ client_action_start(data);
+ client_shade(data->client.any.c, !data->client.any.c->shaded);
+ client_action_end(data);
}
void action_toggle_omnipresent(union ActionData *data)
{
- if (data->client.any.c)
- client_set_desktop(data->client.any.c,
- data->client.any.c->desktop == DESKTOP_ALL ?
- screen_desktop : DESKTOP_ALL, FALSE);
+ client_set_desktop(data->client.any.c,
+ data->client.any.c->desktop == DESKTOP_ALL ?
+ screen_desktop : DESKTOP_ALL, FALSE);
}
void action_move_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
- if (c)
- client_move(c, c->area.x + data->relative.delta, c->area.y);
+ client_action_start(data);
+ client_move(c, c->area.x + data->relative.deltax, c->area.y);
+ client_action_end(data);
}
void action_move_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
- if (c)
- client_move(c, c->area.x, c->area.y + data->relative.delta);
+ client_action_start(data);
+ client_move(c, c->area.x, c->area.y + data->relative.deltax);
+ client_action_end(data);
+}
+
+void action_move_to_center(union ActionData *data)
+{
+ ObClient *c = data->client.any.c;
+ Rect *area;
+ area = screen_area_monitor(c->desktop, 0);
+ client_action_start(data);
+ client_move(c, area->width / 2 - c->area.width / 2,
+ area->height / 2 - c->area.height / 2);
+ client_action_end(data);
}
void action_resize_relative_horz(union ActionData *data)
{
ObClient *c = data->relative.any.c;
- if (c)
- client_resize(c,
- c->area.width + data->relative.delta * c->size_inc.width,
- c->area.height);
+ client_action_start(data);
+ client_resize(c,
+ c->area.width + data->relative.deltax * c->size_inc.width,
+ c->area.height);
+ client_action_end(data);
}
void action_resize_relative_vert(union ActionData *data)
{
ObClient *c = data->relative.any.c;
- if (c && !c->shaded)
+ if (!c->shaded) {
+ client_action_start(data);
client_resize(c, c->area.width, c->area.height +
- data->relative.delta * c->size_inc.height);
+ data->relative.deltax * c->size_inc.height);
+ client_action_end(data);
+ }
+}
+
+void action_move_relative(union ActionData *data)
+{
+ ObClient *c = data->relative.any.c;
+ client_action_start(data);
+ client_move(c, c->area.x + data->relative.deltax, c->area.y +
+ data->relative.deltay);
+ client_action_end(data);
+}
+
+void action_resize_relative(union ActionData *data)
+{
+ ObClient *c = data->relative.any.c;
+ gint x, y, ow, w, oh, h, lw, lh;
+
+ client_action_start(data);
+
+ x = c->area.x;
+ y = c->area.y;
+ ow = c->area.width;
+ w = ow + data->relative.deltax * c->size_inc.width
+ + data->relative.deltaxl * c->size_inc.width;
+ oh = c->area.height;
+ h = oh + data->relative.deltay * c->size_inc.height
+ + data->relative.deltayu * c->size_inc.height;
+
+ client_try_configure(c, OB_CORNER_TOPLEFT, &x, &y, &w, &h, &lw, &lh, TRUE);
+ client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
+ client_action_end(data);
}
void action_maximize_full(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, TRUE, 0, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, TRUE, 0);
+ client_action_end(data);
}
void action_unmaximize_full(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, FALSE, 0, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, FALSE, 0);
+ client_action_end(data);
}
void action_toggle_maximize_full(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c,
- !(data->client.any.c->max_horz ||
- data->client.any.c->max_vert),
- 0, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c,
+ !(data->client.any.c->max_horz ||
+ data->client.any.c->max_vert),
+ 0);
+ client_action_end(data);
}
void action_maximize_horz(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, TRUE, 1, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, TRUE, 1);
+ client_action_end(data);
}
void action_unmaximize_horz(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, FALSE, 1, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, FALSE, 1);
+ client_action_end(data);
}
void action_toggle_maximize_horz(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c,
- !data->client.any.c->max_horz, 1, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c,
+ !data->client.any.c->max_horz, 1);
+ client_action_end(data);
}
void action_maximize_vert(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, TRUE, 2, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, TRUE, 2);
+ client_action_end(data);
}
void action_unmaximize_vert(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, FALSE, 2, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c, FALSE, 2);
+ client_action_end(data);
}
void action_toggle_maximize_vert(union ActionData *data)
{
- if (data->client.any.c)
- client_maximize(data->client.any.c, !data->client.any.c->max_vert, 2, TRUE);
+ client_action_start(data);
+ client_maximize(data->client.any.c,
+ !data->client.any.c->max_vert, 2);
+ client_action_end(data);
+}
+
+void action_toggle_fullscreen(union ActionData *data)
+{
+ client_action_start(data);
+ client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
+ client_action_end(data);
}
void action_send_to_desktop(union ActionData *data)
{
ObClient *c = data->sendto.any.c;
- if (!c || !client_normal(c)) return;
+ if (!client_normal(c)) return;
if (data->sendto.desk < screen_num_desktops ||
data->sendto.desk == DESKTOP_ALL) {
void action_desktop(union ActionData *data)
{
- if (data->desktop.desk < screen_num_desktops ||
- data->desktop.desk == DESKTOP_ALL)
- screen_set_desktop(data->desktop.desk);
+ static guint first = (unsigned) -1;
+
+ if (data->inter.any.interactive && first == (unsigned) -1)
+ first = screen_desktop;
+
+ if (!data->inter.any.interactive ||
+ (!data->inter.cancel && !data->inter.final))
+ {
+ if (data->desktop.desk < screen_num_desktops ||
+ data->desktop.desk == DESKTOP_ALL)
+ {
+ screen_set_desktop(data->desktop.desk);
+ if (data->inter.any.interactive)
+ screen_desktop_popup(data->desktop.desk, TRUE);
+ }
+ } else if (data->inter.cancel) {
+ screen_set_desktop(first);
+ }
+
+ if (!data->inter.any.interactive || data->inter.final) {
+ screen_desktop_popup(0, FALSE);
+ first = (unsigned) -1;
+ }
}
void action_desktop_dir(union ActionData *data)
d = screen_cycle_desktop(data->desktopdir.dir,
data->desktopdir.wrap,
- data->sendtodir.linear,
+ data->desktopdir.linear,
data->desktopdir.inter.any.interactive,
data->desktopdir.inter.final,
data->desktopdir.inter.cancel);
- screen_set_desktop(d);
+ if (!data->sendtodir.inter.any.interactive ||
+ !data->sendtodir.inter.final ||
+ data->sendtodir.inter.cancel)
+ {
+ screen_set_desktop(d);
+ }
}
void action_send_to_desktop_dir(union ActionData *data)
ObClient *c = data->sendtodir.inter.any.c;
guint d;
- if (!c || !client_normal(c)) return;
+ if (!client_normal(c)) return;
d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
data->sendtodir.linear,
data->sendtodir.inter.any.interactive,
data->sendtodir.inter.final,
data->sendtodir.inter.cancel);
- client_set_desktop(c, d, data->sendtodir.follow);
- if (data->sendtodir.follow)
- screen_set_desktop(d);
+ if (!data->sendtodir.inter.any.interactive ||
+ !data->sendtodir.inter.final ||
+ data->sendtodir.inter.cancel)
+ {
+ client_set_desktop(c, d, data->sendtodir.follow);
+ if (data->sendtodir.follow)
+ screen_set_desktop(d);
+ }
}
void action_desktop_last(union ActionData *data)
{
ObClient *c = data->client.any.c;
- if (!c) return;
+ client_action_start(data);
+ client_set_undecorated(c, !c->undecorated);
+ client_action_end(data);
+}
- c->decorate = !c->decorate;
- client_setup_decor_and_functions(c);
+static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
+{
+ if (config_resize_four_corners) {
+ if (x - cx > cw / 2) {
+ if (y - cy > ch / 2)
+ return prop_atoms.net_wm_moveresize_size_bottomright;
+ else
+ return prop_atoms.net_wm_moveresize_size_topright;
+ } else {
+ if (y - cy > ch / 2)
+ return prop_atoms.net_wm_moveresize_size_bottomleft;
+ else
+ return prop_atoms.net_wm_moveresize_size_topleft;
+ }
+ } else {
+ if (x - cx > cw * 2 / 3) {
+ if (y - cy > ch * 2 / 3)
+ return prop_atoms.net_wm_moveresize_size_bottomright;
+ else if (y - cy < ch / 3)
+ return prop_atoms.net_wm_moveresize_size_topright;
+ else
+ return prop_atoms.net_wm_moveresize_size_right;
+ } else if (x - cx < cw / 3) {
+ if (y - cy > ch * 2 / 3)
+ return prop_atoms.net_wm_moveresize_size_bottomleft;
+ else if (y - cy < ch / 3)
+ return prop_atoms.net_wm_moveresize_size_topleft;
+ else
+ return prop_atoms.net_wm_moveresize_size_left;
+ } else
+ if (y - cy > ch * 2 / 3)
+ return prop_atoms.net_wm_moveresize_size_bottom;
+ else if (y - cy < ch / 3)
+ return prop_atoms.net_wm_moveresize_size_top;
+ else
+ return prop_atoms.net_wm_moveresize_move;
+ }
}
void action_moveresize(union ActionData *data)
{
ObClient *c = data->moveresize.any.c;
+ guint32 corner;
+
+ if (!client_normal(c)) return;
+
+ if (data->moveresize.keyboard) {
+ corner = (data->moveresize.move ?
+ prop_atoms.net_wm_moveresize_move_keyboard :
+ prop_atoms.net_wm_moveresize_size_keyboard);
+ } else {
+ corner = (data->moveresize.move ?
+ prop_atoms.net_wm_moveresize_move :
+ pick_corner(data->any.x, data->any.y,
+ c->frame->area.x, c->frame->area.y,
+ /* use the client size because the frame
+ can be differently sized (shaded
+ windows) and we want this based on the
+ clients size */
+ c->area.width + c->frame->size.left +
+ c->frame->size.right,
+ c->area.height + c->frame->size.top +
+ c->frame->size.bottom));
+ }
- if (!c || !client_normal(c)) return;
+ moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
+}
- moveresize_start(c, data->moveresize.x, data->moveresize.y,
- data->moveresize.button, data->moveresize.corner);
+void action_reconfigure(union ActionData *data)
+{
+ ob_reconfigure();
}
void action_restart(union ActionData *data)
void action_exit(union ActionData *data)
{
- ob_exit();
+ ob_exit(0);
}
void action_showmenu(union ActionData *data)
{
if (data->showmenu.name) {
- menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y,
+ menu_show(data->showmenu.name, data->any.x, data->any.y,
data->showmenu.any.c);
}
}
void action_cycle_windows(union ActionData *data)
{
- focus_cycle(data->cycle.forward, data->cycle.linear,
- data->cycle.inter.any.interactive,
+ /* if using focus_delay, stop the timer now so that focus doesn't go moving
+ on us */
+ event_halt_focus_delay();
+
+ focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
+ data->cycle.dialog,
data->cycle.inter.final, data->cycle.inter.cancel);
}
void action_directional_focus(union ActionData *data)
{
+ /* if using focus_delay, stop the timer now so that focus doesn't go moving
+ on us */
+ event_halt_focus_delay();
+
focus_directional_cycle(data->interdiraction.direction,
- data->interdiraction.inter.any.interactive,
+ data->any.interactive,
+ data->interdiraction.dialog,
data->interdiraction.inter.final,
data->interdiraction.inter.cancel);
}
void action_movetoedge(union ActionData *data)
{
- int x, y;
+ gint x, y;
ObClient *c = data->diraction.any.c;
- if (!c)
- return;
x = c->frame->area.x;
y = c->frame->area.y;
switch(data->diraction.direction) {
case OB_DIRECTION_NORTH:
- y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+ y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
+ data->diraction.hang)
+ - (data->diraction.hang ? c->frame->area.height : 0);
break;
case OB_DIRECTION_WEST:
- x = client_directional_edge_search(c, OB_DIRECTION_WEST);
+ x = client_directional_edge_search(c, OB_DIRECTION_WEST,
+ data->diraction.hang)
+ - (data->diraction.hang ? c->frame->area.width : 0);
break;
case OB_DIRECTION_SOUTH:
- y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
- c->frame->area.height;
+ y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
+ data->diraction.hang)
+ - (data->diraction.hang ? 0 : c->frame->area.height);
break;
case OB_DIRECTION_EAST:
- x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
- c->frame->area.width;
+ x = client_directional_edge_search(c, OB_DIRECTION_EAST,
+ data->diraction.hang)
+ - (data->diraction.hang ? 0 : c->frame->area.width);
break;
default:
g_assert_not_reached();
}
frame_frame_gravity(c->frame, &x, &y);
+ client_action_start(data);
client_move(c, x, y);
-
+ client_action_end(data);
}
void action_growtoedge(union ActionData *data)
{
- int x, y, width, height, dest;
+ gint x, y, width, height, dest;
ObClient *c = data->diraction.any.c;
- Rect *a = screen_area(c->desktop);
+ Rect *a;
- if (!c)
+ //FIXME growtoedge resizes shaded windows to 0 height
+ if (c->shaded)
return;
-
+
+ a = screen_area(c->desktop);
x = c->frame->area.x;
y = c->frame->area.y;
width = c->frame->area.width;
switch(data->diraction.direction) {
case OB_DIRECTION_NORTH:
- dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+ dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
if (a->y == y)
height = c->frame->area.height / 2;
else {
}
break;
case OB_DIRECTION_WEST:
- dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
+ dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
if (a->x == x)
width = c->frame->area.width / 2;
else {
}
break;
case OB_DIRECTION_SOUTH:
- dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
+ dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
if (a->y + a->height == y + c->frame->area.height) {
height = c->frame->area.height / 2;
y = a->y + a->height - height;
height -= (height - c->frame->area.height) % c->size_inc.height;
break;
case OB_DIRECTION_EAST:
- dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
+ dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
if (a->x + a->width == x + c->frame->area.width) {
width = c->frame->area.width / 2;
x = a->x + a->width - width;
frame_frame_gravity(c->frame, &x, &y);
width -= c->frame->size.left + c->frame->size.right;
height -= c->frame->size.top + c->frame->size.bottom;
- client_move(c, x, y);
+ client_action_start(data);
+ client_move_resize(c, x, y, width, height);
+ client_action_end(data);
}
void action_send_to_layer(union ActionData *data)
{
- if (data->layer.any.c)
- client_set_layer(data->layer.any.c, data->layer.layer);
+ client_set_layer(data->layer.any.c, data->layer.layer);
}
void action_toggle_layer(union ActionData *data)
{
ObClient *c = data->layer.any.c;
- if (c) {
- if (data->layer.layer < 0)
- client_set_layer(c, c->below ? 0 : -1);
- else if (data->layer.layer > 0)
- client_set_layer(c, c->above ? 0 : 1);
- }
+ client_action_start(data);
+ if (data->layer.layer < 0)
+ client_set_layer(c, c->below ? 0 : -1);
+ else if (data->layer.layer > 0)
+ client_set_layer(c, c->above ? 0 : 1);
+ client_action_end(data);
+}
+
+void action_toggle_dockautohide(union ActionData *data)
+{
+ config_dock_hide = !config_dock_hide;
+ dock_configure();
}
void action_toggle_show_desktop(union ActionData *data)
{
screen_show_desktop(FALSE);
}
-
-void action_vibrate(union ActionData *data)
-{
- ObClient *c = data->client.any.c;
- gint x, y, thr, length, i;
-
- if (!c) return;
-
- x = c->frame->area.x;
- y = c->frame->area.y;
- thr = 120;
- length = y + thr;
- for (i = 0; i < 5; ++i) {
- while (y < length) {
- client_move(c, x, y);
- y += 4;
- x -= 1;
- }
- while (y >= length - thr) {
- client_move(c, x, y);
- y -= 4;
- x += 1;
- }
- }
-}
-
-void action_flash(union ActionData *data)
-{
- if (!data->client.any.c) return;
- frame_flash(data->client.any.c->frame);
-}