]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
nothing to see here, move along
[chaz/openbox] / openbox / action.c
index 483ac8dba349e3504681af6b5c2e0e995bf112cd..81a9ef3e1703f40c80cb95887c10c6f471492da1 100644 (file)
@@ -395,7 +395,7 @@ void setup_action_showmenu(ObAction **a, ObUserAction uact)
        a time! */
     if (uact == OB_USER_ACTION_MENU_SELECTION) {
         action_unref(*a);
-        a = NULL;
+        *a = NULL;
     }
 }
 
@@ -676,6 +676,11 @@ ActionString actionstrings[] =
         action_moveresize,
         setup_action_resize
     },
+    {
+        "toggledockautohide",
+        action_toggle_dockautohide,
+        NULL
+    },
     {
         "toggleshowdesktop",
         action_toggle_show_desktop,
@@ -817,7 +822,8 @@ ObAction *action_from_string(const gchar *name, ObUserAction uact)
             a = action_new(actionstrings[i].func);
             if (actionstrings[i].setup)
                 actionstrings[i].setup(&a, uact);
-            INTERACTIVE_LIMIT(a, uact);
+            if (a)
+                INTERACTIVE_LIMIT(a, uact);
             break;
         }
     if (!exist)
@@ -948,7 +954,12 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
                 if (!(cancel || done))
                     if (!keyboard_interactive_grab(state, a->data.any.c, a))
                         continue;
+            }
 
+            /* XXX UGLY HACK race with motion event starting a move and the
+               button release gettnig processed first. answer: don't queue
+               moveresize starts. UGLY HACK XXX */
+            if (a->data.any.interactive || a->func == action_moveresize) {
                 /* interactive actions are not queued */
                 a->func(&a->data);
             } else
@@ -973,13 +984,23 @@ void action_run_string(const gchar *name, struct _ObClient *c)
 void action_execute(union ActionData *data)
 {
     GError *e = NULL;
-    gchar *cmd;
+    gchar *cmd, **argv = 0;
     if (data->execute.path) {
         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
         if (cmd) {
-            if (!g_spawn_command_line_async(cmd, &e)) {
+            if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
                 g_warning("failed to execute '%s': %s",
                           cmd, e->message);
+                g_error_free(e);
+            } else {
+                if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
+                                   G_SPAWN_DO_NOT_REAP_CHILD,
+                                   NULL, NULL, NULL, &e)) {
+                    g_warning("failed to execute '%s': %s",
+                              cmd, e->message);
+                    g_error_free(e);
+                }
+                g_strfreev(argv);
             }
             g_free(cmd);
         } else {
@@ -1034,7 +1055,10 @@ void action_raiselower(union ActionData *data)
         }
     }
 
-    action_run_string((raise ? "Raise" : "Lower"), c);
+    if (raise)
+        action_raise(data);
+    else
+        action_lower(data);
 }
 
 void action_raise(union ActionData *data)
@@ -1047,17 +1071,17 @@ void action_raise(union ActionData *data)
 void action_unshaderaise(union ActionData *data)
 {
     if (data->client.any.c->shaded)
-        action_run_string("Unshade", data->client.any.c);
+        action_unshade(data);
     else
-        action_run_string("Raise", data->client.any.c);
+        action_raise(data);
 }
 
 void action_shadelower(union ActionData *data)
 {
     if (data->client.any.c->shaded)
-        action_run_string("Lower", data->client.any.c);
+        action_lower(data);
     else
-        action_run_string("Shade", data->client.any.c);
+        action_shade(data);
 }
 
 void action_lower(union ActionData *data)
@@ -1517,6 +1541,12 @@ void action_toggle_layer(union ActionData *data)
     client_action_end(data);
 }
 
+void action_toggle_dockautohide(union ActionData *data)
+{
+    config_dock_hide = !config_dock_hide;
+    dock_configure();
+}
+
 void action_toggle_show_desktop(union ActionData *data)
 {
     screen_show_desktop(!screen_showing_desktop);
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